SearchSearchPosts written by DiXi:User
nevermind the random weapon spawn..
how about the armor ? User
How do i spawn vest&helmet ?
cant find it on google either >.< And.. How can i do this: lets say i got 10 diffrent places.. and i want a gun to spawn on one of those places, but randomly selected.. diffrent place, every round.. is this possible? Truck
User
When does McDiddys 3 come out?
been waiting a very long time now :P Truck
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ive been waiting for mcdiddys for longer than a year..
will et ever come out? or how is that? :P Truck
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i got a big problem....
i make my own phpBB template but i got a problem i get this error: Parse error: syntax error, unexpected '<' in /home/www/elokslucifer.com/forum/includes/bbcode.php(61) : eval()'d code on line 64 and here are the shit where the error is: [code:1] 59 $bbcode_tpls = array(); 60 61 eval($tpl); 62 63 return $bbcode_tpls; 64 } 65 66 67 /** [/code:1] can someone help me plz? Truck
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I do....
i got the same problem with my really feally giga surf map... [code:1]Error: Exceeded MAX_PATCHES Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem [/code:1] u can start to check the ZHLTProblems.html Find MAX_PATCHES there.... but anyway you got ONE brush were are bigger then it should be so find ur biggest or bigger than biggest brush and split it in 2-3 brushes, so it will be correct and it will work Truck
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YEAH! im in!
lets boogie *zwap zwap* i hate flash, c++ etc :P good luck guys i may help with some grapichs if needed.... request in a new thread and i think i will answere User
WHO CARES?
Truck
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Yes it is...
but i think G.W. Bush can Fuck an sheep and burn.... his to old -.- xD Truck
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nhoooooooope
i dunno the codes and shits :P its for Garrys mod (source mod) Truck
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can someone make a code for a
listedserver.cfg? Requirements: port 8000 sv_cheats 1 have to be public tnx Truck
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1. u have to make the brush in Func_water to get a water constense
2. u have forgot to make spawns CT spawns - Info_player_start T spawns - Info_player_deathmatch make 10 -15 off both and u get a nice spawn Truck
User
"superjer" said: Think of $bruger as a box that can only contain ONE thing...
When you say $bruger = "test" it puts the word test into the box called $bruger; Later when you say $bruger = "test2" it puts the word test2 into $bruger and overwrites what was in it before. You can't store more than one thing at a time in $bruger. Try this instead: login_ok.php [code:1]<?php include 'config.php'; if(in_array($_POST[brukernavn].':'.$_POST[passord], $bruger_pass_array)) { include 'secrets.inc'; } else { echo 'FUCK OFF!'; } ?>[/code:1] config.php [code:1]<?php $bruger_pass_array = array('test:test','test2:test2'); ?>[/code:1] Then put your secure HTML in secrets.inc. damn didnt work -.- User
just use buyzone entity shit and make it a place were nobody can get to it....
Truck
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how ever.. i found the problem...
or.. no i didnt but it works now... but ow o run hlrad:P Truck
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i found the problem... i made a brush were was over 1/4 of the map xD
Truck
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WTF is allocbloc: full???
i have made a map... and when i try to run it in game.. it comes a window FATAL ERROR allocbloc: full can u tell me why? User
YAH... but i didnt know about that site when i trid to help him
Truck
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if i try to make a red llight...
i cant even see it... like all others... its just full bright.. i cant make it dark in a room or nothing... can u learn me? or u should add a tutorial for that on ur site User
"RuSs" said: Just rename your mapname.bsp file to mapname.map
HAHHAHAHAHAHHAHAHAHA ur funny... try that??? u get a WRONG file type and u will never be able to open it in Valve hammer Editor Truck
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dont i have to type the directory it should go to if its rigth user and pass??
jus tto tell "brukernavn" mean username in norwegian "bruger" is user in dannish or something :P Truck
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ok i have made a php login shit....
but i got a problem i can only make 1 user... login_ok.php [code:1]<?php include("config.php"); include("config2.php"); if($_POST[brukernavn] == ""){ echo""; // sjekker om brukernavnet er skrefet. } if($_POST[passord] == ""){ echo""; // sjekker om passord er skrevet. } if($_POST[brukernavn] == "$bruger"){ // sjekker om brukernavn passer. if($_POST[passord] == "$pass"){ // sjekker om passord passer. // hvis alt passer s Truck
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i guess its a random map were around 4-5 ppl got
HAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAH etc. Truck
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maybe sup can buy a comp for us all?
its a good idea or what do u think dburnell? Truck
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"superjer" said: See?! Dixi likes it!!
cmon sup stfu :P Truck
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yah i know...
so how shall i find it xD :P (just kidding if u know) hahaha thats sooo funny :P Truck
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LOL shit program
and shit music and fucking anoying lol :P what jerk made iT? he should be arrestered for rest of his life! lol Truck
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"superjer" said: Hammer Source has a really good built in compiler. Use that. It does everything RIGHT.
lol i didnt know :P so sup... where do i find that "built in compiler" :P Truck
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ok hmmm if i make a map in Hammer SOurce....
i will get a .VMF file or something (cant remember) but how do i convert it to .BSP Truck
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"superjer" said: Nobody else? Whatever you do, don't give Tickle your email. They will spam you so hard, you'll have spam flying out your ass within 5 minutes.
HAH SUP! U GOT OWND BY TICKLE :D :P HAHA noob :P dont give any fucksites ur email :P like gamespot, and whatever it sux u get spammed however but i got junk post... so only my contacts can mail me ^^ Truck
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it wont save the "comments"
if example 3 ppl send a comment... i can se nothing..... i want it to save it and i want to stay on the site were im write like... when i sumbit... i want to stay at index.php do yu know what to do? Truck
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"Zarathustra" said: Truck
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lol:P
Truck
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aaronjer pleas pleas PLEEAAS....
gimme a medal!! I WANT A MEDAL!!!! BUUUHUUUUUU! User
"dburnell01" said: http://dburnell01.proboards98.com/index.cgi
Forum Rules are pretty much the same as here, so its just an EXPANSION of superjer.com. Signupnow!!! why dont yah use php bb??? much better ^^ Truck
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i wanne make a "form"
like... when someone post in the form.... the text will be sent to a other site..... hmmm.... like this forum... but i gonne make a password projected page... and the "comments" from the form will be sent to the pw projected page... but the point is.... how do i make a form who send the "comments" to another page??? example. sub.php can someone help me? btw my english suX Truck
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Dooooh i want a medal :P
IM BORN TO BE GEEK Truck
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lol Zup?
What The Fuck will be что трахающийся i think.... :P Truck
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Okai Dokai :P i can fix that.... ^^
but wood project is new :D Truck
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"dburnell01" said: If you are advertising, I am going to have to kick your ass.
lol i dont advertising :P just give u guys some music ^^ Truck
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if u can make it...
i will love it :P a Good and funny idea :D :P Truck
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[URL=http://www.habwap.net/webspiller.html]Click here to listen on EloksLucifer JukeBoX[/URL]
Truck
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"superjer" said: Red or blue, it needs some sharpening.
its just a jpg verson i just used jpg as a beta to show u guys Truck
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"EVIL" said: lol what you didnt even put the grey on the vote WHY??
i forgot it User
someone said gays? xD just kidding :P
Truck
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LoL
Truck
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ok i made a super simple sig :P
but... i made it in 2 colors... what color shall i use? Red or Blue? Red Blue Truck
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can u PLEASE change my name to DiXi :P plz ....
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User
Yup!
i got the same problem.... i dont know what routher u use but.... find ur lan ip... and go to http://ur ip log in and forward ur routher.... open port a port... whatever u want... (default dedicated server port 27015) the most normal port.... then use example: 27015 as UDP port or what it is (dedicated server) hope u understand what i meen :P i cant take screenshots... my dad has blocked the routher for me because of i opened dedicated server.... and used all of my line ^^ damn :P so i dont have any open ports :P Truck
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Do you get enough help on superjer?
(like all do) :P Truck
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Zombie Horde... my favorite :P
here are two sigs i made :P and i made a Spyro sig to :P i got one from Halo to User
not if u know how to do ;)
but if u compile a .bsp... it gives u a lot of shit u have to remove... i think it is a kind a block... so ppl who compile get a fucking shit job i dunno User
u sux...
if u convert the ".bsp file" right... it will give u: the wad file (u have to add it in hammer first) and a .map file Truck
User
how to make a teleport:
1. make a Tele_trigger or Teleport_trigger (dont remember) 2. set Target <whatever u want> 3. use teleport_destonation and use the name u puted in Target on the tele_trigger and ur done to make them to get wepons... so.. i dont know... but... u can try and add weapons on the floor and add a trigger_push so nobody comes in to there weapons are.... or u can try to tele them into a weapon room and when they get the weapon they tele to the spawn place.... i dunno... just try ;D Truck
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What file do to get it to work on hammer source thing?
i cant use nromal textures (.wad) User
LOL! ;D
Nice story ;D User
yah ok tnx...
How? Truck
User
nobody says WTF... xP
but What the fuck xP Truck
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I made a new forum
with General Counter-strike Hammer Unregistered Clan Matches NordicRadio will get more... and i know its almost the same as this site but yeah plz visit it :D [URL=http://elokslucifer.hotserv.dk/]EloksLucifer Forum[/URL] Truck
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Truck
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"superjer" said: Cornell is high. I didn't make a mcdiddys map.
Somebody else did and I'm getting credit for it everywhere (but not on MY site) and it is WRONG. he didnt made it User
"Raistlin" said: ya evn though compiling a box like that would take less than 10 seconds.. it takes until 4 sec to compile a big map.... lol :P User
u r best xP
but i can only save in VMF or something... hot to compile it to bsp? User
okok ... i dunno...
i use a easy Program... SwishMax try to download it first.... easy to use User
How to make Source maps????
is it diffrent textures???? or something else???? not fun to create 1.6 maps anymore when is started to play source... lol... Tnx! User
i gave u a site
User
try to Share:
BSPTwoMap When u convert the bsp file u get the wad to... u have to add it in hammer befor u open the map Truck
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steam:%20"-applaunch%2010%20-game%20cstrike%20+connect%<SeverIPhere>"
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i dont know how to make it...
but u can download a pre-loader on this site: http://files.swish-tutorials.com/files.php?act=cat&id=24 u can find more there to ;) verry helpfull site :) Truck
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U cant Edit a map without DE-compile it first...
but De-Compiling suX Build ur own ;) www.superjer.com/learn.php like tater said :) User
w00t do u think Sup?
maybe i say it on PM? but i want Sup to answere Truck
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ok sry all xP
i just misunderstood xP sry Truck
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Wheheee :P Im the CraZy Hyper And Danger...
plz Take Cover :o Truck
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ok tnX i try later :)
Truck
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PLZ STFU AND STOP UR SPAMMING if i got admin here i hade banned u permanent or deleted all ur posts...
u spam anywhere plz stop it! I need a answere on my question JMD POINT MODIFICATION EDIT: -2700 points. User
U cant Copy a map and change som details on it and take credits for it...
u know... many ppl do it... like u have seen in.. assault, dust2, dust, iceworld u know? But the program arent made to copy maps! its created to convert a map and use the .map file to find out "how to do" things.... Like Superjer Said: Quote: Whatever you do, do NOT use decompiled maps. You can use them for inspiration or to figure out how something was done but they are FUBAR after decompiling them. Don't use them as or as a base for a custom map.
For that reason you shouldn't worry about the texture alignment in them anyways. soo... if u want to make a other verson of a map... create it by ur self!?... ok? Truck
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u forgot me :o :I xP
Truck
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To make a ladder... follow this tutorial:
http://twhl.co.za/tutorial.php?id=34 And to make water... Follow This tutorial: http://twhl.co.za/tutorial.php?id=73 good luck with your map Truck
User
i have seen a site with a
Counter-strike IP who are linked.... Cs 1.6 opened and connected the ip when u clicked on it..... but i Cant remember where and i cant reemember the code :S plz help me User
I will Truck
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Host it on my site
dunno like just host it... Truck
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Is it possible to Host a dedicated server on a internet host????
Truck
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ok tnX guy...
ill try now but all i know is... I NEED a program who convert a .GIF to a .VTF User
"Tater Salad" said: Oh come on! Please! Tell me what you use. That program would be perfect for my current project, an advanced version of cs_assault.
NO... U cant take credits for a map who someone else has created if u gonne make a advanced assault map creat it by ur self Truck
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Yeah???
Truck
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hmm...
Someone here know how to add a animated spray on Counter-Strike Source????? Truck
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[code:1]hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg ka_SoHigh2 -nowadtextures Entering ka_SoHigh2.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 6 brushes (totalling 36 sides) discarded from clipping hulls CreateBrush: (0.08 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.31 seconds) Using Wadfile: \documents and settings\dixi hyper2k\skrivebord\cstrike.wad - Contains 1 used texture, 9.09 percent of map (137 textures in wad) Using Wadfile: \documents and settings\dixi hyper2k\skrivebord\de_aztec.wad - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 2 used textures, 18.18 percent of map (24 textures in wad) Using Wadfile: \documents and settings\dixi hyper2k\skrivebord\halflife.wad - Contains 8 used textures, 72.73 percent of map (3116 textures in wad) Using Wadfile: \documents and settings\dixi hyper2k\skrivebord\liquids.wad - Contains 0 used textures, 0.00 percent of map (32 textures in wad) Using Wadfile: \documents and settings\dixi hyper2k\skrivebord\ny mappe\surf_ninja_btm.wad - Warning: Larger than expected texture (348972 bytes): 'SURF_GLOW' - Contains 0 used textures, 0.00 percent of map (13 textures in wad) added 3 additional animating textures. Texture usage is at 0.15 mb (of 4.00 mb MAX) 0.61 seconds elapsed ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp ka_SoHigh2 Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: === LEAK in hull 0 === Entity light @ ( 889, 266,-2701) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated 0.81 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis ka_SoHigh2 >> There was a problem compiling the map. >> Check the file ka_SoHigh2.log for the cause. ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad ka_SoHigh2 -noskyfix >> There was a problem compiling the map. >> Check the file ka_SoHigh2.log for the cause. ----- END hlrad ----- [/code:1] Truck
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"dburnell01" said: I have ABSOULTELY NO IDEA WHAT THE HELL ANYONE IS TALKING ABOUT!!!!
so dont say anything...:/ User
I found a way to convert a .bsp into a .map
and still have the textures on the map! when u convert it.. it make a wad file with all textures on (from the map) its better then winBSP but i dont think i whanna say w00t program i use! many noobs who copy maps and change some few details and take all credit... so im no sure.... I just want U to know Sup! :P Truck
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lol
it cant be....... it will be to advanced i know a program who u can make it with but when i compile a map file out of the 2d program i got and open it in hamer the only i can find on the map is func_group what is that Truck
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Truck
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nothing...
i cant see the lights when i play the map Truck
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"superjer" said: What happens when you just put a simple light entity in your map and compile it?
How does it fuck up? if i add a normail "Light entity" it comes.... hmmm..... NOTHING andyah... i cant get colored lights and yeah ALL :P i just dont undrestand a fucking shit..... Truck
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LoL sup...
it isnt blocks... i removed the thing over one of the "0" so u can see.... i know its not blocks... (made with blocks on hammer) it jsut cant be Truck
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Next Time i want u to put me on a poll :P lol (A)
hihihihii naah.. just kidding with u sup :P Truck
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WTF??? do u think im stupid or something??? :P
Both of yah sup u to ! i know how to make textures with text But i want 3d letters.... and NOBODY make a texteffect with drag ablock and form it,,,, and i have trid to find out of this.... but not easy :S Truck
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I know I know...
but i cant use lights :S when i use it it fuck up like u maybe see on 1hp_2k i try to add it nice BUT I CANT UNDERSTAND A FUCKING LITTLE SHIT OF THIS LIGHT EFFECTS:P i dont know why :/ yeye.... but i have made some new maps.... not a advanced map... just simple... i dont make so advanced maps yet :P:P but i have tryd the tutorial on twhl but I CANT understand anything of lights:S Truck
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dont be so negarive!
maybe it is a good amp... but sup will not ake credits for a map he dont made! ok .... he van take credits for the idea... but ok... i can understand him Truck
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ok listn up....
i have seen maps..... like example hmm.... let us say... Ka_Xtream HERE i jsut compiled it from bsp to map to see how he does it.. AND ITS NOT WITH BLOCKS! the text on the wall... i have a program to do it with... a 2d program.... and when i have handwrited my effect and compiled it into a .map.... it jsut comes up a Func_group waht is wrong??? the program i use is Revolve.... but u see on the pic... its NOT created with blocks..... tnx if someone can help me! Truck
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ok listn up....
i made 2 maps.. Scout_ToXiC download at: (www.elokslucifer.be/maps/Scout_ToXiC.bsp) and 1hp_2k download at: (www.elokslucifer.be/maps/1hp_2k.bsp) give me some respons someone :P (1hp_2k is my first map... and i should add green lights over all but i dont made it :P but the map is ok :P) Truck
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sorry...
i can't help you :/ but what have this with hammer to do? Truck
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[code:1]4. you need to extract the textures out of the bsp. with a seperate program or re-texture the map with excisting wad files found at csbanana.com , if you CAN'T texture the map then it's a bad .map file -_- i always choose to not decompile a map but re-make, it;s more fun, you learn more from it and it give it your own finishing touch, just raping someon elses map by copying it exactly and adding srpites is just not the way to go imo.[/code:1]
nono... surf_ski is to difficult to re-make i gonne modfy some little things like: remove the jail port add more stasj but i dont gonne take credit for the map ----------------------------------------------- after i haave converted a .bsp into a .map i got a error message; For your information, <#> solids were not loaded due to errors in the file. Truck
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ok i gonne make a map
but i need to know how i can make my custom sprites.... and where to add them later (where in Cstrike) PlZ help me someone yah... and i got more problems.... 1. player strip i made a 1hp map... but i coudnt slap all with 1 hp.... soo.. now them drop from heaven 2. game_text doestn work 3. f i use a transparent texture... i cant see troug it .... i just see a black background 4. I cant convert a .bsp to a .map and still ahve the same textures... and i cant add NEW textures... WHY Truck
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Good luck :)
skins... u have to make them with a 3d program.... just skip skins :P but if ur a good designer... u can make a pimpmobile... driveable to :) Good Luck again... :D Truck
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Where can i download .wad's?????
Truck
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superjer...
Look here... here is the credit box i tlked about.... Animation >:P and i shall edit surf ski (only remove the fucking jail port :P) hate it :P or give them a change to get away from the jail alone.... Truck
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a new problem:(
when i convert a map.... and open it in hammer... is ALL textures deleted... i have no .wad files to put in as i know.... plz help Truck
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yah i forgot something :)
i fly around on my favorite map.... (free look) i was sharing for a name... like almost all maps got.... (who made it) then i found it in T spawn... map by SUPERJER:D love u :D<3 Truck
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thank you guys :D I LOVE U <3
Truck
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StfU man....
i want a answere! Truck
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i trying to creat a movie...
with swishmax.... soo... i need a kind of Loading ... i made design etc. but how i make a LOADING out of it...????? if i take it like a normal flash scene it wil take 100 yrs when it is a white rectangel if u know TRY to understand me :P my englsih suX :P plz need help Question: ow to make a loading scene!? User
nice :)
hehe :P Pwned little kitty :P LOVE u :D Truck
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1. How do i Disable Startweapon??? all CT's and T's start with USP/glock
how do i disable that? 2. How do i add sounds??? when i start my map and try to connect the loading just stop.... How Do i have to do? 3. is it possible to convert ".BSP to .MAP so i cant config a other map? Truck
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hmm... dont understand what u meen.....
where do i paste the codes? Truck
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i got same problem.....
I found out this.... i got some spaces in the textures Name example: Wall opject.wad (just a example) U have to remove ur spaces OR u have to upload your Textures from *username*/counter-strike/cstrike Truck
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go to options... - textures - add wad
add your wad files from *username*/counter-strike/Cstrike i got the same error :P i used 1 hour to find out of it :P but remove all textures u got now and add new from CSTRIKE Tips: make roof and wall or it will be fucked up.... i tryd it :P Truck
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OK sry :P
but tnX i found the problem yesterday :P i had some spaces in a texture (.wad file) :P Truck
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I made a map with coustom pictures....
I made a own .wad file... but when other ppl go on the server they get a message like this or something couldn`t open blabla.wad then i trid to send them my wad file and i told them to put it in steamapps/username/counter-strike/cstrike (there i have puted it in dedicated-server/cstrike) then they come in.... so the problem is... they cant download the file from my server...... Can anyone help me??? plz TnX Truck
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paraphrased by superjer:
*COMPILE LOG* Missing [ in texturedef[/b] *COMPILE LOG* *COMPILE LOG* *COMPILE LOG* Help me!! Email me at <my address>! |