DiXi
Vouched
2005 Nov 17 • 121
26 ₧
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ok listn up....
i have seen maps.....
like example hmm.... let us say...
Ka_Xtream
HERE
i jsut compiled it from bsp to map to see how he does it.. AND ITS NOT WITH BLOCKS!
the text on the wall...
i have a program to do it with...
a 2d program....
and when i have handwrited my effect and compiled it into a .map....
it jsut comes up a Func_group
waht is wrong??? the program i use is Revolve....
but u see on the pic... its NOT created with blocks.....
tnx if someone can help me!
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2006 Jan 2 at 23:22 UTC
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You have to make a texture with words on it or use decals.
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2006 Jan 3 at 02:10 UTC
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Scorpian
Was: Tater Salad
2005 Dec 2 • 85
25 ₧
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For a nice bulging effect, u need to make 3d letters. I've seen 'em before. It looks cool! But, to make textures, just use Wally.
^ Earn FREE money!
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2006 Jan 3 at 02:47 UTC
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DiXi
Vouched
2005 Nov 17 • 121
26 ₧
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WTF??? do u think im stupid or something??? :P
Both of yah
sup u to !
i know how to make textures with text
But i want 3d letters....
and NOBODY make a texteffect with drag ablock and form it,,,,
and i have trid to find out of this....
but not easy :S
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2006 Jan 3 at 21:32 UTC
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DON'T make 3d letters out of blocks.
You can only have a few before it causes a serious performance problem.
You shuold make a model instead. Look for a program called MilkShape 3d or if you have it, 3d Studio works too.
Google for some tuts on making Half-Life .mdl models.
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2006 Jan 3 at 21:56 UTC
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Also:
Why do you think that your pic is not blocks? It looks like blocks to me.
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2006 Jan 3 at 21:58 UTC
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Downfall
Was: pwnisher
2005 Apr 23 • 94
33 ₧
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Couldn't you have all blocks by using vertex manipulation to cut down polys and either pulling it away from the wall by 1 unit or changing the entire message to a Func_wall?
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2006 Jan 4 at 04:07 UTC
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DiXi
Vouched
2005 Nov 17 • 121
26 ₧
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LoL sup...
it isnt blocks...
i removed the thing over one of the "0"
so u can see....
i know its not blocks... (made with blocks on hammer)
it jsut cant be
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2006 Jan 4 at 18:42 UTC
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Downfall
Was: pwnisher
2005 Apr 23 • 94
33 ₧
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Post the map file so we can have a better, in depth view.
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2006 Jan 5 at 23:11 UTC
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Not blocks, eh?
Well I'm afraid you're wrong. There isn't anything else that shows up like that in Hammer.
Case closed.
Post the map please.
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2006 Jan 6 at 22:05 UTC
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DiXi
Vouched
2005 Nov 17 • 121
26 ₧
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2006 Jan 6 at 23:41 UTC
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Downfall
Was: pwnisher
2005 Apr 23 • 94
33 ₧
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Im sorry but that was made out of blocks, nice try though.
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2006 Jan 7 at 00:13 UTC
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DiXi
Vouched
2005 Nov 17 • 121
26 ₧
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lol
it cant be.......
it will be to advanced
i know a program who u can make it with
but when i compile a map file out of the 2d program i got
and open it in hamer
the only i can find on the map is func_group
what is that
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2006 Jan 7 at 16:24 UTC
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A func_group is a Quake-style entity.
I think dixi91 misunderstands the two types of entities.
1. Point Entities
Things like light and info_player_start are point entities. They contain no blocks. You create these with the light bulb tool.
2. Block Entities
Things like func_ladder and func_door are block entities. They DO contain blocks. You create these by building blocks, selecting them and pressing Ctrl+T (Tie to entity). This groups the blocks into an entity.
A func_group is basically the Quake version of HL's func_wall. I think. If you select it and press Ctrl+W (Move to world) it will release the blocks from the entity (func_group) and they will become ungrouped, normal blocks.
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2006 Jan 9 at 17:59 UTC
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$H()GUN
SJA: Anti-Tank Medic
2005 Mar 23 • 585
34 ₧
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hey just had a cool idea for a map mua ha ha
make letters from blocks then use the carve tool to make holes in walls with words in like a giant woot on the wall now that would be cool
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2006 Jan 10 at 09:46 UTC
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there are those "sprites"...
(\__/)
(O.o )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination
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2006 Jan 10 at 21:48 UTC
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