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I've been on auto-login on MSN for years, but yes now I'm sure that's my sn.
Yes it is all C. Github says there is some Objective C too but that's from the Mac libs I included (not mine).
You mean .NET runtime? I try to stay away from MS dev tools. All I know is they seem to keep changing and getting more complicated. And I want SPARToR to be cross-platform, anyway.
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2010 Feb 24 at 05:47 UTC
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2010 Feb 24 at 07:49 UTC
— Ed. 2010 Feb 24 at 07:50 UTC
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Should be fixed now. Thanks for finding that!
Also I love GitHub <3 <3 <3, it automatically linked the commit of the fix from my issue comment. Neat!
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2010 Feb 24 at 08:11 UTC
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New version 0.1j up.
code Fullscreen enabled. Command “fullscreen <width> <height>” added. Command “fullscreen [<scale>x]” added. Command “window <width> <height>” added. Command “window [<scale>x]” added. Shortcut <F11> added, equivalent to command “fullscreen” or “window”, as a toggle.
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2010 Feb 24 at 08:46 UTC
— Ed. 2010 Apr 4 at 06:42 UTC
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Why/how would a frame get 'dropped?'
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2010 Feb 24 at 10:06 UTC
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If it takes longer than 30 milliseconds to draw the previous frame, or if the game is busy doing something else, like loading textures, it will skip drawing a frame.
The visual framerate drops but the game is running the same in the background.
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2010 Feb 24 at 10:23 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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2010 Feb 24 at 14:02 UTC
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Down Rodeo said: You talk slowly.
wat
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2010 Feb 24 at 19:07 UTC
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Down Rodeo said: You talk slowly.
Im used to talking to dumb people.
New version fixed the bug.
What are the two text documents SPARToR makes when it runs, then turns around and deletes them?
Also, will there be a way to make maps for this (like mario or sonic)?
Because, I will be down with that.
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2010 Feb 24 at 19:16 UTC
— Ed. 2010 Feb 24 at 19:33 UTC
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sprinkles said: What are the two text documents SPARToR makes when it runs, then turns around and deletes them?
stdout.txt and stderr.txt probably? SDL creates those on startup if it is not connected to a terminal. If you start from a command prompt, it should write to the terminal instead of the txt files.
And yes, I'm planning on an in-game (even in-multiplayer) map editor. It's gon' be crazy!
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2010 Feb 24 at 19:41 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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It's odd that it deletes them. They normally hang around...
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2010 Feb 24 at 20:09 UTC
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It does not delete them when the game crashes.
The game crashes whenever it cannot find player.png or world.png.
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2010 Feb 24 at 20:36 UTC
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sprinkles said: The game crashes whenever it cannot find player.png or world.png.
Oh goodness, that should be fixed.
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2010 Feb 25 at 02:24 UTC
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superjer said: sprinkles said: The game crashes whenever it cannot find player.png or world.png.
Oh goodness, that should be fixed.
Well I didn't mean 'crash' I meant it jus' shuts down. I would jus' put a message box in there or something, saying the required image(s) could not be located.
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2010 Feb 25 at 03:44 UTC
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BTW the numbers you asked about in the video are the object ID numbers for everything in the game.
You can see them any time with the command "hulls".
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2010 Feb 25 at 04:53 UTC
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jrkookid
Half Irish, half NOT FUNNY
2007 May 27 • 1415
110 ₧
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sprinkles said:
Why did you spend so much time about one bug?
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2010 Feb 26 at 05:25 UTC
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jrkookid said: sprinkles said:
Why did you spend so much time about one bug?
I think the real question here is: Why is my rig running so hot?
Is 131-136 F hot? That is what my cpu is maxing at.
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2010 Feb 26 at 05:43 UTC
— Ed. 2010 Feb 26 at 05:44 UTC
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sprinkles said: Is 131-136 F hot? That is what my cpu is maxing at.
That's not too hot yet. There's nothing to worry about below 150 F or so.
What kind of processor is it? Some are good to way over 150 F.
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2010 Feb 26 at 07:07 UTC
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superjer said: sprinkles said: Is 131-136 F hot? That is what my cpu is maxing at.
That's not too hot yet. There's nothing to worry about below 150 F or so.
What kind of processor is it? Some are good to way over 150 F.
Pentium Dual Core T4300 @ 2.10 GHz
I am jus' worried, because my fan is always blowing when I am playing Last Chaos.
How is the game going?
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2010 Feb 26 at 07:22 UTC
— Ed. 2010 Feb 26 at 07:23 UTC
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That's pretty much normal for the fan. Newer Intel processors like that automatically clock down if they are overheating. It is pretty much impossible for it to be damaged, it will just get really slow until it cools.
Oh and I'm still working on SPARToR but I'm also trying to move to a new house so it'll be slow for a couple days.
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2010 Feb 26 at 09:33 UTC
— Ed. 2010 Feb 26 at 09:44 UTC
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The irony.
I am supposed to help my brother move to a new place this weekend.
Are you my brother? Lmao.
Now I am worried, it says ( here) that the maximum temp should be 105.
Am I reading that right?
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2010 Feb 26 at 18:15 UTC
— Ed. 2010 Feb 27 at 07:00 UTC
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aaronjer
*****'n Admin
2005 Mar 21 • 5105
1,227 ₧
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That's Celsius. You'd have to go over 220 F to have a problem.
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2010 Feb 27 at 11:02 UTC
— Ed. 2010 Feb 27 at 11:07 UTC
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Ok, I feel a lot better now.
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2010 Feb 27 at 19:46 UTC
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jrkookid
Half Irish, half NOT FUNNY
2007 May 27 • 1415
110 ₧
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There's a bug when you shoot the floor, or is it supposed to be like that.
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2010 Feb 27 at 20:56 UTC
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There is a lot of lies on superjer, is there not:
http://superjer.com/lies/
Among others a South.Park.S10E08.torrent
...and that's the bottom line because Mate de Vita said so.
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2010 Feb 27 at 22:00 UTC
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