Splaat

Splaat

User name
Splaat
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#88dd77
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Registration date
2008 November 20
Post count
17
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Norway
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Europe/Oslo
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Recent posts by Splaat

Recent posts by Splaat

2009 Jan 10 at 14:49 PST
Brush problems in Hammer Mapping
I just started on a new map and tried to compile it, but it seems that it won't compile it because of an error:

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 51: outside world(+/-4096): (464,-4112,244)-(3320,-712,348)
Error: Entity 0, Brush 52: outside world(+/-4096): (464,-4112,-500)-(3320,-712,-396)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 52: outside world(+/-4096): (448,-4128,-496)-(3336,-696,-400)
Error: Entity 0, Brush 51: outside world(+/-4096): (448,-4128,248)-(3336,-696,344)
Error: Entity 0, Brush 51: outside world(+/-4096): (464,-4112,262)-(3320,-712,330)
Error: Entity 0, Brush 52: outside world(+/-4096): (464,-4112,-482)-(3320,-712,-414)
Error: Entity 0, Brush 53: outside world(+/-4096): (464,-4112,-468)-(528,-712,316)
Error: Entity 0, Brush 54: outside world(+/-4096): (3256,-4112,-468)-(3320,-712,316)
Error: Entity 0, Brush 53: outside world(+/-4096): (448,-4128,-464)-(544,-696,312)
Error: Entity 0, Brush 54: outside world(+/-4096): (3240,-4128,-464)-(3336,-696,312)
Error: Entity 0, Brush 53: outside world(+/-4096): (464,-4112,-450)-(528,-712,298)
Error: Entity 0, Brush 54: outside world(+/-4096): (3256,-4112,-450)-(3320,-712,298)
Error: Entity 0, Brush 56: outside world(+/-4096): (496,-4112,-468)-(3288,-4048,316)
Error: Entity 0, Brush 57: outside world(+/-4096): (464,-4112,244)-(3320,-712,348)
Error: Entity 0, Brush 56: outside world(+/-4096): (480,-4128,-464)-(3304,-4032,312)
Error: Entity 0, Brush 57: outside world(+/-4096): (448,-4128,248)-(3336,-696,344)
Error: Entity 0, Brush 56: outside world(+/-4096): (496,-4112,-450)-(3288,-4048,298)
Error: Entity 0, Brush 57: outside world(+/-4096): (464,-4112,262)-(3320,-712,330)
Error: Entity 0, Brush 58: outside world(+/-4096): (464,-4112,-500)-(3320,-712,-396)
Error: Entity 0, Brush 59: outside world(+/-4096): (464,-4112,-468)-(528,-712,316)
Error: Entity 0, Brush 59: outside world(+/-4096): (448,-4128,-464)-(544,-696,312)
Error: Entity 0, Brush 58: outside world(+/-4096): (448,-4128,-496)-(3336,-696,-400)
Error: Entity 0, Brush 59: outside world(+/-4096): (464,-4112,-450)-(528,-712,298)
Error: Entity 0, Brush 60: outside world(+/-4096): (3256,-4112,-468)-(3320,-712,316)
Error: Entity 0, Brush 58: outside world(+/-4096): (464,-4112,-482)-(3320,-712,-414)
Error: Entity 0, Brush 60: outside world(+/-4096): (3240,-4128,-464)-(3336,-696,312)
Error: Entity 0, Brush 60: outside world(+/-4096): (3256,-4112,-450)-(3320,-712,298)
Error: Entity 0, Brush 62: outside world(+/-4096): (496,-4112,-468)-(3288,-4048,316)
Error: Entity 0, Brush 62: outside world(+/-4096): (480,-4128,-464)-(3304,-4032,312)
Error: Entity 0, Brush 62: outside world(+/-4096): (496,-4112,-450)-(3288,-4048,298)
(0.11 seconds)

I've got something like this before, but then it was because I had two doors with the same texture, can't I have the same texture everywhere? or just one place?

Please answear fast
2008 Nov 21 at 16:45 PST
texture questions in Hammer Mapping
Down Rodeo said:
Do it manually.

I've also tried that, I hit the fit button and changed the X axis
on every wall with the texture problem, but it didn't appear when I textured the first walls in the beginning. There I also hit the fit button and changed the X axis
2008 Nov 21 at 16:12 PST
texture questions in Hammer Mapping
Down Rodeo said:
If you change the scaling it should be better.

I tried the fit button but I still got the error
2008 Nov 21 at 12:39 PST
texture questions in Hammer Mapping
When I use the same texture many places I get an error message

hlrad: Error:
for Face 14 (texture fifties_wall14) at

hlrad: Error: Bad surface extents (12 x 9615)
Check the file ZHLTProblems.html for a detailed explanation of this problem

It just happens when I change the texture after I have made the walls, but it doesn't happen when I make the walls with same texture.
2008 Nov 21 at 06:54 PST
one **** problem in Hammer Mapping
just forget it, I must learn to read other posts
2008 Nov 21 at 06:49 PST
one **** problem in Hammer Mapping
I'm making a map right now but I got one problem

When I press ALT+P to check for problems it shows problem with an entity

Image of the problem:
http://i37.tinypic.com/2czoux0.jpg

I it like the problem newbie has. When I press "fix" nothing happens and when I press "Go to error" nothing happens

Also I have removed the two doors that uses the function:
func_door_rotating

2008 Nov 21 at 05:01 PST
Origin missing in Hammer Mapping
I'm gonna create a rotating door and need a file called origin, but I can't find it.

Does someone know where I can download it?
2008 Nov 20 at 12:13 PST
Yes, I'am flying around in the map, but if you press F9 a run windows pops up, but I can't run the map

That is the problem
2008 Nov 20 at 10:46 PST
How can I run the map in VHT

When I try to do it, a box pop up and nothing happens

I really need to know so that I can see how the map looks like in VHT and not make a .BSP file just to watch the map
2008 Nov 20 at 09:17 PST
Need help with ZHLT in Hammer Mapping
Forget it, I figured it out

Just a noob move I made