SplaatSplaatUser name
Splaat
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2008 November 20
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17
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2009 Jan 10 at 22:49 UTC
Brush problems in Hammer Mapping
I just started on a new map and tried to compile it, but it seems that it won't compile it because of an error:
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: Error: Entity 0, Brush 51: outside world(+/-4096): (464,-4112,244)-(3320,-712,348) Error: Entity 0, Brush 52: outside world(+/-4096): (464,-4112,-500)-(3320,-712,-396) Error: brush outside world Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem Error: Entity 0, Brush 52: outside world(+/-4096): (448,-4128,-496)-(3336,-696,-400) Error: Entity 0, Brush 51: outside world(+/-4096): (448,-4128,248)-(3336,-696,344) Error: Entity 0, Brush 51: outside world(+/-4096): (464,-4112,262)-(3320,-712,330) Error: Entity 0, Brush 52: outside world(+/-4096): (464,-4112,-482)-(3320,-712,-414) Error: Entity 0, Brush 53: outside world(+/-4096): (464,-4112,-468)-(528,-712,316) Error: Entity 0, Brush 54: outside world(+/-4096): (3256,-4112,-468)-(3320,-712,316) Error: Entity 0, Brush 53: outside world(+/-4096): (448,-4128,-464)-(544,-696,312) Error: Entity 0, Brush 54: outside world(+/-4096): (3240,-4128,-464)-(3336,-696,312) Error: Entity 0, Brush 53: outside world(+/-4096): (464,-4112,-450)-(528,-712,298) Error: Entity 0, Brush 54: outside world(+/-4096): (3256,-4112,-450)-(3320,-712,298) Error: Entity 0, Brush 56: outside world(+/-4096): (496,-4112,-468)-(3288,-4048,316) Error: Entity 0, Brush 57: outside world(+/-4096): (464,-4112,244)-(3320,-712,348) Error: Entity 0, Brush 56: outside world(+/-4096): (480,-4128,-464)-(3304,-4032,312) Error: Entity 0, Brush 57: outside world(+/-4096): (448,-4128,248)-(3336,-696,344) Error: Entity 0, Brush 56: outside world(+/-4096): (496,-4112,-450)-(3288,-4048,298) Error: Entity 0, Brush 57: outside world(+/-4096): (464,-4112,262)-(3320,-712,330) Error: Entity 0, Brush 58: outside world(+/-4096): (464,-4112,-500)-(3320,-712,-396) Error: Entity 0, Brush 59: outside world(+/-4096): (464,-4112,-468)-(528,-712,316) Error: Entity 0, Brush 59: outside world(+/-4096): (448,-4128,-464)-(544,-696,312) Error: Entity 0, Brush 58: outside world(+/-4096): (448,-4128,-496)-(3336,-696,-400) Error: Entity 0, Brush 59: outside world(+/-4096): (464,-4112,-450)-(528,-712,298) Error: Entity 0, Brush 60: outside world(+/-4096): (3256,-4112,-468)-(3320,-712,316) Error: Entity 0, Brush 58: outside world(+/-4096): (464,-4112,-482)-(3320,-712,-414) Error: Entity 0, Brush 60: outside world(+/-4096): (3240,-4128,-464)-(3336,-696,312) Error: Entity 0, Brush 60: outside world(+/-4096): (3256,-4112,-450)-(3320,-712,298) Error: Entity 0, Brush 62: outside world(+/-4096): (496,-4112,-468)-(3288,-4048,316) Error: Entity 0, Brush 62: outside world(+/-4096): (480,-4128,-464)-(3304,-4032,312) Error: Entity 0, Brush 62: outside world(+/-4096): (496,-4112,-450)-(3288,-4048,298) (0.11 seconds) I've got something like this before, but then it was because I had two doors with the same texture, can't I have the same texture everywhere? or just one place? Please answear fast
2008 Nov 22 at 00:45 UTC
texture questions in Hammer Mapping
Down Rodeo said: Do it manually.
I've also tried that, I hit the fit button and changed the X axis on every wall with the texture problem, but it didn't appear when I textured the first walls in the beginning. There I also hit the fit button and changed the X axis
2008 Nov 22 at 00:12 UTC
texture questions in Hammer Mapping
Down Rodeo said: If you change the scaling it should be better.
I tried the fit button but I still got the error
2008 Nov 21 at 20:39 UTC
texture questions in Hammer Mapping
When I use the same texture many places I get an error message
hlrad: Error: for Face 14 (texture fifties_wall14) at hlrad: Error: Bad surface extents (12 x 9615) Check the file ZHLTProblems.html for a detailed explanation of this problem It just happens when I change the texture after I have made the walls, but it doesn't happen when I make the walls with same texture.
2008 Nov 21 at 14:54 UTC
one **** problem in Hammer Mapping
just forget it, I must learn to read other posts
2008 Nov 21 at 14:49 UTC
one **** problem in Hammer Mapping
I'm making a map right now but I got one problem
When I press ALT+P to check for problems it shows problem with an entity Image of the problem: http://i37.tinypic.com/2czoux0.jpg I it like the problem newbie has. When I press "fix" nothing happens and when I press "Go to error" nothing happens Also I have removed the two doors that uses the function: func_door_rotating
2008 Nov 21 at 13:01 UTC
Origin missing in Hammer Mapping
I'm gonna create a rotating door and need a file called origin, but I can't find it.
Does someone know where I can download it?
2008 Nov 20 at 20:13 UTC
Run map in Valve Hammer Tool in Hammer Mapping
Yes, I'am flying around in the map, but if you press F9 a run windows pops up, but I can't run the map
That is the problem
2008 Nov 20 at 18:46 UTC
Run map in Valve Hammer Tool in Hammer Mapping
How can I run the map in VHT
When I try to do it, a box pop up and nothing happens I really need to know so that I can see how the map looks like in VHT and not make a .BSP file just to watch the map
2008 Nov 20 at 17:17 UTC
Need help with ZHLT in Hammer Mapping
Forget it, I figured it out
Just a noob move I made |