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The hlfix is a useful tool but I wouldn't guarantee that it will fix the problem. And you have to use it in combination with other compile tools, not on its own. Anyway it's still in beta as far as I know...
Yes, you can find the coordinates manually, if you scroll over e.g. top view, you will see in the right bottom of the screen the x and y coordinates. When you get these right you can select everything that fits those two and then in the front or side view find the proper z coordinate.
But before you do that do an alt+p check for problems in hammer. Also see that none of the textures are scaled far above 10 (or I think also below 0.1).
P.S. if you have a question start your own firetruck, if there are several questions from different users in one single truck, it's chaos.
...and that's the bottom line because Mate de Vita said so.
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2009 Mar 3 at 06:31 UTC
— Ed. 2009 Mar 3 at 06:34 UTC
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