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Using monster_generic for a scene or a regular monster_whatever.
I'm doing this scene for Half Life SP where theres a parked ospery (monster_furniter, using scripted_sequence to set it's sequence) and I want two or three grunts to run away from the ospery, and enter a building, but I don't know how to get them to run into the building, and I don't think I should use monster_hgrunt because then they'd probably stop and shoot at the player, ruining the scene...
Please A.S.A.P! I have school tommorow and it cuts down map making time...
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2006 Nov 27 at 17:30 UTC
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