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the explosion part i know, make an entity(env_explosion) make the radius what ever you want normal is 100 dont do any thing more than 600 cus when i did that it crashed my computer. After you made the entity name it take what ever you want i recommend Explosion_1. next make a button for the explosion to trigger, give it a texture for button, doesnt have to be but i prefer that, now tie the block you just made to an entity by pressing ctrl t on the drop down menu select func_button. this is makes you button work. for name put explosion_button_1 and for target put Explosion_1. and there you go, o and 1 more thing if you want the tank to shoot unlimited go to your env_explosion and in flags select the option repeatable
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2008 Mar 27 at 03:21 UTC
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