Surf map curve ramps

Surf map curve ramps

Hammer Mapping — Page [1]
armen115
2008 Jan 23 • 86
Hello, I am making a surf map, and this is what i need help with: there are two spawns on each side, and you jump onto the ramp and it curves in to make one ramp. I need help making the curves,appreciate your help


( do I make the half-ramp (one-sided) then click it twice to make the 4 circles on eacher corner appear then turn it in?)
because my problem with that is that its uneven
 
 
 
2008 Feb 10 at 03:40 UTC — Ed. 2008 Feb 10 at 04:07 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
*Forget what was written here*

You want a half-pipe?
May contain traces of invisible text.
 
 
 
2008 Feb 10 at 15:15 UTC — Ed. 2008 Feb 10 at 19:06 UTC
armen115
2008 Jan 23 • 86
umm I think you understood me wrong
 
 
 
2008 Feb 10 at 15:41 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
Sounds Like something you're going to need vertex manipulation for.

Just don't make invalid (concave) shapes with the vertex manipulator or it will not compile correctly.

Hint: If you make triangular sections of floor, you can raise and lower the corners without worrying about making invalid shapes.
 
 
 
2008 Feb 11 at 07:03 UTC
Djuice27

2008 Jan 22 • 154
132 ₧
EDIT:Uhhh...I think i misundertood ur question but you would do the same thing except turn the brushes using the TOP view...Its a little more complicated and myn isnt right cause i didnt make the brushes look like ramps but its the same way you would do it...(Click for image)

No what you said is correct, you double click to make thoe 4 circles at the edges and then u turn the Brush, and then once the brush is turned you click on it, Hold Shift and drag it to make a nother one, and give the second one a little less slope and put its bottem left alligned inside alligned with the 1st ones bottem right....If that makes sense...lol. I made some pictures to explain a little better....

Ok so Make a normal ramp, standing straight...like thi one
(Click for image)


Turn it a little to give it a slope
(Click for image)

Now hold shift and make a copy of that one and give the 2nd one a little less slope and allgin the corners together (To allign the Corners better Press the [ Button for a bigger graph and the ] for a smaller one)
(Click for image)

Now just keep making them and alligning them....
(Click for image)


Thers also a video on YouTube, but its kinda hard to unerstand and goes pretty quick....http://youtube.com/watch?v=nXxk2qLlTgY&feature=related
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Feb 11 at 17:34 UTC — Ed. 2008 Feb 11 at 17:50 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Just a quick aside out of interest- why is it Hammer doesn't like concave brushes? Is it just laziness on Valve's part? :D
 
 
 
2008 Feb 11 at 17:57 UTC
Djuice27

2008 Jan 22 • 154
132 ₧
Well you can always make a concave structure with multiple brushes but ye, its gay they dont allow 1 single brush to be concave
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Feb 11 at 18:42 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
Concave brushes are just not part of the .MAP format (from Quake). There is no way to write a concave brush in .MAP.

Brushes are defined as the space contained inside a group of planes.

That's why brushes "explode" when they save to .MAP wrong. Because they are missing a plane to contain it from one or more directions.
 
 
 
2008 Feb 11 at 19:09 UTC
armen115
2008 Jan 23 • 86
ok ty
 
 
 
2008 Feb 11 at 22:15 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Feb 12 at 01:26 UTC
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