my map takes really long time 2 load if i put a ambient_generic

my map takes really long time 2 load if i put a ambient_generic

Hammer Mapping — Page [1]
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
yes it stays at verifying resources in the loading stage forever
no seriously all the maps i made has no sound cause it doesnt load
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2008 May 17 at 05:33 PDT
begginer

2007 Oct 24 • 990
13 ₧
i had the same problem , ambient_generics never worked for me
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 May 17 at 06:36 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Maybe you entered an incorrect path to the sound-file in the ambient_generic?
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2008 May 17 at 07:09 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
SRAW said:
yes it stays at verifying resources in the loading stage forever
no seriously all the maps i made has no sound cause it doesnt load


Exact same thing happened to me. I just gave up...
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2008 May 17 at 07:42 PDT
IIopn

2008 Feb 26 • 227
36 ₧
make sure that the path file name for the sound is like starting from sound file at your cstrike
example:
full Url:"C:\Program Files\Valve\cstrike\sound\ambience\waterrun.wav"
Just put it like this "ambience\waterrun.wav"
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2008 May 17 at 22:14 PDT
begginer

2007 Oct 24 • 990
13 ₧
yeah superjer told me that 1 , but even if the map would load the ambient generic wouldn't work

i just put a simple trigger multiple to trigger an ambient generic ( in a simple 1 room box ) and it loaded after a while but didn't work , second time it didn't load
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 May 18 at 01:57 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
i used a sound/ambience/bird.wav or something
so i dont understand
Free Steam Games
 
 
 
2008 May 18 at 05:52 PDT
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