make sure that the path file name for the sound is like starting from sound file at your cstrike
example:
full Url:"C:\Program Files\Valve\cstrike\sound\ambience\waterrun.wav"
Just put it like this "ambience\waterrun.wav"
yeah superjer told me that 1 , but even if the map would load the ambient generic wouldn't work
i just put a simple trigger multiple to trigger an ambient generic ( in a simple 1 room box ) and it loaded after a while but didn't work , second time it didn't load
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!