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Make sure the light_environment is in playable space. Make sure it has line-of-sight to the sky (not sure if this matters nowadays).
Also pay attention to the angle of the light_environment, if it is shining in the wrong direction it could be dark.
Also it only creates light from your SKY surfaces so if they are small or few, you will have little light.
Also, in my experience, 255 255 255 200 is too dark for a sunny day, so crank up the 200.
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2009 Dec 9 at 03:49 UTC
— Ed. 2009 Dec 9 at 03:50 UTC
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