Big BossBig BossUser name
Big Boss
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2009 July 15
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25
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Build the impossible
Compile the uncompilable Row Row Fight The Power! Timezone
UTC
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2011 Nov 29 at 19:47 UTC
McDiddys 3 in General
Half Life 2:Episode Three joke
2011 Nov 29 at 17:42 UTC
Mapping F.A.Q - Please read before asking! in Hammer Mapping
You can't close off maps with transparent textures!
If you do so - you will get a leak and the map will fail to compile.
2011 Oct 15 at 19:03 UTC
Hammer units in GoldSrc Hammer? in Hammer Mapping
sprinkles said: No. That is a new feature they added in Hammer 4.1.
I see. Thanks for replying. ![]()
2011 Oct 15 at 09:27 UTC
Hammer units in GoldSrc Hammer? in Hammer Mapping
Is it possible to have measurement units in the old GoldSrc hammer?
GoldSrc ![]() Source SDK ![]()
2011 Oct 15 at 09:05 UTC
func_breakable break on touch in Hammer Mapping
SRAW said: Or you could just select the flag in the func_breakable entity that says "Break on touch"
That's actually a better way of doing it, because if you shoot the brush prior to touching the trigger, it breaks again after touching the trigger even when there's no block. ![]()
2011 Sep 13 at 20:31 UTC
func_breakable break on touch in Hammer Mapping
Rockbomb said: You're very welcome good sir, I'm glad I could be of service.
Btw I <3 your name :D Yours isn't quite too shabby as well my good lad. <3
2011 Sep 13 at 20:24 UTC
func_breakable break on touch in Hammer Mapping
trigger_multiple targeted at the brush.
Thanks guys! ![]() ![]()
2011 Sep 13 at 12:57 UTC
func_breakable break on touch in Hammer Mapping
@topic
How do I achieve this? ![]()
2010 Jan 8 at 21:26 UTC
RAD...extra? in Hammer Mapping
Rockbomb said: It makes your map extra rad!
![]() ![]()
2010 Jan 8 at 20:27 UTC
RAD...extra? in Hammer Mapping
Can someone mind explaining what happens when you set RAD to extra in the compile menu?
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