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(Just wanted to add that although there isn't a env_fire in Hammer 3.4/3.5 you can still of course make a fire, just add in a fire-sprite in your map(using a cycler_sprite i think), cover it with a trigger_hurt for damage when touched, then add a yellow/orange light close to the fire_sprite so it looks like the fire gives off light.)
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2008 Mar 25 at 13:03 UTC
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