IM A NOOb how do you place weponds and spawn points on maps

IM A NOOb how do you place weponds and spawn points on maps

Hammer Mapping — Page [1]
spike_148
2006 Mar 14 • 12
22 ₧
well how do u plz i need to know!!.
 
 
 
2006 Mar 14 at 01:57 UTC
SuperJer
Websiteman

2005 Mar 21 • 6668
If you read my tutorial it explains how to place spawns.

http://www.superjer.com/learn6.php

Entities
CT Spawns: info_player_start
T Spawns: info_player_deathmatch
Weapons: armoury_entity

You may need the Expert FGD in order to get the armoury_entity to show up in Hammer.

http://www.superjer.com/files/cs_expert-tom793.zip
 
 
 
2006 Mar 15 at 22:19 UTC
cthulhu

2008 Jan 30 • 17
I'm new to mapping:
superjer, I tried the armoury_entity but in the list of weapons to choose from, pistols are not available or knivez, is there some other function to create pistols, did I configure hammer wrong? Something about the config seems wrong to me but I am not sure what correct is.

Configuration: Counter-strike
Game-data files: Halflife-cs.fdg
Texture format and Map-type: Halflife / TFC
Game executable directory: C:\games\Half-Life
Mod directory: none
Game directory: C:\games\Half-Life\valve
RMF directory: C:\Program Files\Valve Hammer Editor\maps
tok a nug
 
 
 
2008 Jan 30 at 22:40 UTC
Djuice27

2008 Jan 22 • 154
132 ₧
Game_player_Equip entity starts players off with w/e you want to give them. Knives, pistols, a para...u choose.
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Jan 31 at 05:25 UTC
melloyellow582
The Original Portmanteau

Brisk.
2005 Mar 22 • 12862
666 ₧
yeah he posted this in a diff topic, i got him covered. (not physically, thats for homeslice.)
 
 
 
2008 Jan 31 at 15:07 UTC
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