How can I put a window in a door?

How can I put a window in a door?

Hammer Mapping — Page [1]
leifhedly
2008 Jan 4 • 1
Im woundering for a map im making how i can put a func_breakable that is gonna bee a window in a func_door
 
 
 
2008 Jan 4 at 14:00 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
Mostly not possible.

func_breakables can't move.

Unless you use a mod like "Spirit of Half-Life" that let's you parent objects to each other. I've never tried it but you can google it if you want to get it.
 
 
 
2008 Jan 4 at 21:57 UTC
melloyellow582
The Original Portmanteau

Brisk.
2005 Mar 22 • 12862
666 ₧
i wonder if you can do it in the new source hammer?
i havent really tried but maybe its something they fixed.
 
 
 
2008 Jan 4 at 23:59 UTC
begginer

2007 Oct 24 • 990
13 ₧
I remember playing a map that had a sliding door ( just like in cs_assault .. im pretty sure that it can't be done with rotating doors) with a breakable window in it . just i don't recall the name of that map . ill try to look it up ......... ( could it have been done with a func_pushable that is triggered by something ??? or something like that cause im still a noob at this :P)
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 Jan 5 at 08:55 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
But i think you can put glass in a door but cant make it breakable
Free Steam Games
 
 
 
2008 Jan 5 at 09:00 UTC
Spraymoreplease

2008 Jan 17 • 54
19 ₧
Can't you group the two together? ctrl + g?
Maybe since they will become one they will move?
I GOT A LOT OF TIME ON MY HANDS, TOO MUCH!!!
 
 
 
2008 Jan 26 at 14:32 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
Superjer said fun_breakable can't move. And Superjer knows best.
May contain traces of invisible text.
 
 
 
2008 Jan 26 at 14:38 UTC
Spraymoreplease

2008 Jan 17 • 54
19 ₧
I sent it to you...
chath.rmf
I GOT A LOT OF TIME ON MY HANDS, TOO MUCH!!!
 
 
 
2008 Jan 26 at 14:41 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
You can do it in Source. You can't do it in HL1/CS. You just can't.

The best you can do is make another func_door or func_door_rotating with the same origin and have it look like glass (RenderMode=texture, FXAmount=40-150). It just won't break.
 
 
 
2008 Jan 27 at 22:22 UTC
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