hlcsg: Error: File read failure

hlcsg: Error: File read failure

Hammer Mapping — Page [1]
jacksmoke234
Tendrils McGee

2005 Mar 21 • 1375
34 ₧
I get an error when compiling my map. hlcsg: Error: File read failure


here's my log hlcsg v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: hlcsg Carrollville_b6_v2 -nowadtextures -wadautodetect
Entering Carrollville_b6_v2.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]

8 brushes (totalling 48 sides) discarded from clipping hulls
CreateBrush:
(6.25 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(4.55 seconds)

Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\mecklenburg_final.wad
- Warning: Larger than expected texture (218412 bytes): 'GP_MENU'
- Contains 119 used textures, 87.50 percent of map (384 textures in wad)
Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\gopederickhouse.wad
- Contains 2 used textures, 1.47 percent of map (27 textures in wad)
Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\gp_711textures.wad
- Contains 8 used textures, 5.88 percent of map (24 textures in wad)
Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\gp_innouttextures.wad
- Contains 7 used textures, 5.15 percent of map (16 textures in wad)

added 3 additional animating textures.
Error: File read failure

----- END hlcsg -----



hlbsp v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: hlbsp Carrollville_b6_v2
>> There was a problem compiling the map.
>> Check the file Carrollville_b6_v2.log for the cause.

----- END hlbsp -----



hlvis v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: hlvis Carrollville_b6_v2
>> There was a problem compiling the map.
>> Check the file Carrollville_b6_v2.log for the cause.

----- END hlvis -----



hlrad v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: hlrad Carrollville_b6_v2 -chop 10000 -lightdata 10000
>> There was a problem compiling the map.
>> Check the file Carrollville_b6_v2.log for the cause.

----- END hlrad -----



anyone know the problem?
 
 
 
2005 Nov 22 at 04:52 UTC
jacksmoke234
Tendrils McGee

2005 Mar 21 • 1375
34 ₧
Heres the error

[code:1]Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\mecklenburg_final.wad
- Warning: Larger than expected texture (218412 bytes): 'GP_MENU'
- Contains 119 used textures, 87.50 percent of map (384 textures in wad)
Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\gopederickhouse.wad
- Contains 2 used textures, 1.47 percent of map (27 textures in wad)
Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\gp_711textures.wad
- Contains 8 used textures, 5.88 percent of map (24 textures in wad)
Using Wadfile: \documents and settings\admin\desktop\carrolville\wads\gp_innouttextures.wad
- Contains 7 used textures, 5.15 percent of map (16 textures in wad)

added 3 additional animating textures.
Error: File read failure [/code:1]
 
 
 
2005 Nov 22 at 05:24 UTC
jacksmoke234
Tendrils McGee

2005 Mar 21 • 1375
34 ₧
hlcsg v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: hlcsg Carrollville_b6_v2 -nowadtextures -wadautodetect
Entering Carrollville_b6_v2.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]

8 brushes (totalling 48 sides) discarded from clipping hulls
CreateBrush:
(7.28 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
(3.80 seconds)

Using Wadfile: \\ryster\carrolville\wads\mecklenburg_final.wad
- Warning: Larger than expected texture (218412 bytes): 'GP_MENU'
- Contains 119 used textures, 87.50 percent of map (384 textures in wad)
Using Wadfile: \\ryster\carrolville\wads\gp_711textures.wad
- Contains 8 used textures, 5.88 percent of map (24 textures in wad)
Using Wadfile: \\ryster\carrolville\wads\gp_innouttextures.wad
- Contains 7 used textures, 5.15 percent of map (16 textures in wad)

added 3 additional animating textures.
Warning: ::FindTexture() texture GP_TILE not found!
Warning: ::FindTexture() texture GP_GRASS not found!
Warning: ::LoadLump() texture GP_GRASS not found!
Warning: ::LoadLump() texture GP_TILE not found!
Error: File read failure

----- END hlcsg -----



hlbsp v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: hlbsp Carrollville_b6_v2
>> There was a problem compiling the map.
>> Check the file Carrollville_b6_v2.log for the cause.

----- END hlbsp -----



hlvis v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: hlvis Carrollville_b6_v2
>> There was a problem compiling the map.
>> Check the file Carrollville_b6_v2.log for the cause.

----- END hlvis -----



hlrad v3.3 rel 3.3 prerelease (Oct 9 2005)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: hlrad Carrollville_b6_v2 -chop 10000 -lightdata 10000
>> There was a problem compiling the map.
>> Check the file Carrollville_b6_v2.log for the cause.

----- END hlrad -----



log after removing gp_menu
 
 
 
2005 Nov 22 at 05:39 UTC
Raistlin

2005 Jul 30 • 75
29 ₧
use less .wads
(\__/) (O.o ) (> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination
 
 
 
2005 Nov 23 at 13:47 UTC
CornJer
Metal does cocaine.

Frontline Heroism Medal
2005 Mar 21 • 1531
36 ₧
Dont smoke weed.
If you jump high enough you'll hurt your ankles when you land.
 
 
 
2005 Nov 23 at 18:28 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
I'd be concerned about
[code:1]Warning: Larger than expected texture (218412 bytes): 'GP_MENU' [/code:1]

Try removing that texture from the wad. Or fix it. Is it bigger than 256x256? That's the size limit.
 
 
 
2005 Dec 1 at 18:27 UTC
jacksmoke234
Tendrils McGee

2005 Mar 21 • 1375
34 ₧
Yah fixed it.

My friend was using my account here and wanted to post the problem, and I took a look at the map and made one big wad file, and fixed everything.
 
 
 
2005 Dec 3 at 19:30 UTC
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