Hey??? Why Error???

Hey??? Why Error???

Hammer Mapping — Page [1]
Lorenzo

2008 Aug 31 • 93
Hey, i think i have some problems here,
Here's the problems,

1. When i open a .map file in Hammer, the hammer can't open it, the words is
"For your information, 198614326 solids were not loaded, due to errors in the file" Why???

2. When i make the map in "C:\zhlt\" folder, when the command making the map, out the warnings like, Open this
http://www.ziddu.com/download/2094789/ERROR.txt.html

I hope you all can help me...

Oo, and i have a question again, when i make a sky, i must write the sky name like this "cl_skyname" or what?
[Noobs] Lorenzo
 
 
 
2008 Sep 5 at 23:12 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Lorenzo said:
Hey, i think i have some problems here,
Here's the problems,

1. When i open a .map file in Hammer, the hammer can't open it, the words is
"For your information, 198614326 solids were not loaded, due to errors in the file" Why???


You're using too many wads! If you had actually read your own compile-log you would've known that...

Quote:

Warning: More than 8 wadfiles are in use. (33)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.


Remove wads you aren't using or merge wads in Wally if you need to use textures from multiple wads.

Lorenzo said:

Oo, and i have a question again, when i make a sky, i must write the sky name like this "cl_skyname" or what?


No, you just write the name of the sky eg "trainyard" (without the commas of course!)
QUACK! QUACK!
 
 
 
2008 Sep 6 at 00:21 PDT — Ed. 2008 Sep 6 at 00:24 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
zzz1123 he means the name of the sky, not the name of the map==
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2008 Sep 6 at 03:09 PDT
zzz1123

2008 Jun 8 • 137
SRAW said:
zzz1123 he means the name of the sky, not the name of the map==

who are you talking to?
You didn't see me. You're hallucinating.
 
 
 
2008 Sep 6 at 03:17 PDT
Lorenzo

2008 Aug 31 • 93
Hey, thnx Killer-Duck!!!

But, what a .wad files i must use????
[Noobs] Lorenzo
 
 
 
2008 Sep 6 at 04:33 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Sep 6 at 14:22 PDT
Lorenzo

2008 Aug 31 • 93
I'm error again while compiling the map. What is this mean???

Using Wadfile: \program files\valve\cstrike\cstrike.wad
- Contains 5 used textures, 14.29 percent of map (123 textures in wad)
Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 26 used textures, 74.29 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\cstrike\torntextures.wad
- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- Contains 1 used texture, 2.86 percent of map (162 textures in wad)

added 8 additional animating textures.
Warning: ::FindTexture() texture SONY not found!
Warning: ::FindTexture() texture PS2 not found!
Warning: ::FindTexture() texture PS not found!
Warning: ::LoadLump() texture PS not found!
Warning: ::LoadLump() texture PS2 not found!
Warning: ::LoadLump() texture SONY not found!
Texture usage is at 0.54 mb (of 4.00 mb MAX)
2.56 seconds elapsed
[Noobs] Lorenzo
 
 
 
2008 Sep 6 at 23:03 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Warnings can sometimes be ignored, does the map work? If it does you probably could ignore those warnings.
QUACK! QUACK!
 
 
 
2008 Sep 7 at 00:18 PDT
Lorenzo

2008 Aug 31 • 93
No, the map doesnt work, because when i make compiling the map, after that, out the file .err, that is my problem
[Noobs] Lorenzo
 
 
 
2008 Sep 7 at 05:19 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
The "larger than expected texture" can be ignored... I think.

About the missing textures, did you edit the WAD containing the textures?
May contain traces of invisible text.
 
 
 
2008 Sep 7 at 05:39 PDT
Lorenzo

2008 Aug 31 • 93
eDan Co. said:
did you edit the WAD containing the textures?


no, i think?
[Noobs] Lorenzo
 
 
 
2008 Sep 7 at 05:43 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
I don't know...

You are using cstrike.wad and half-life.wad, so those can't be problematic. Where did you get the 3rd WAD?
May contain traces of invisible text.
 
 
 
2008 Sep 7 at 05:49 PDT
Lorenzo

2008 Aug 31 • 93
eDan Co. said:
Where did you get the 3rd WAD?


In "C:\Program Files\Valve\cstrike\torntextures.wad"
So???
[Noobs] Lorenzo
 
 
 
2008 Sep 7 at 06:01 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Post the WHOLE compile-log...
QUACK! QUACK!
 
 
 
2008 Sep 7 at 09:01 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
u r probably using a ps2 prefab and the textures were not included
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2008 Sep 8 at 00:46 PDT
Lorenzo

2008 Aug 31 • 93
SRAW said:
u r probably using a ps2 prefab

So where i can find/ download it?
[Noobs] Lorenzo
 
 
 
2008 Sep 8 at 03:29 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
wtf this guy so confusing

stupid guy whos fasting
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2008 Sep 9 at 00:46 PDT
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