HELP!!! SUMBODY HELP!!!!

HELP!!! SUMBODY HELP!!!!

Hammer Mapping — Page 1 2 [3] 4
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
 
 
 
2009 Feb 16 at 17:05 UTC
ZYNK
2009 Jan 22 • 31
where can i find d point entity???
If u kno wat i mean!!!
 
 
 
2009 Feb 22 at 07:05 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
ZYNK said:
where can i find d point entity???

Use the 'light bulb' button on the toolbar. It lets you create all types of point-entities.
May contain traces of invisible text.
 
 
 
2009 Feb 22 at 11:40 UTC
ZYNK
2009 Jan 22 • 31
i kno its d light bulb but where can i find game_player_equip???i cant find it in the list.
If u kno wat i mean!!!
 
 
 
2009 Feb 22 at 12:29 UTC — Ed. 2009 Feb 22 at 12:33 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
If you don't have that point-entity you may need to update your fgd:

Quote:

expert .fgd
Gives you access to ALL the entity types in CS. Unzip everything to your Hammer/fgd/counter-strike folder and tell Hammer to use the new FGD (Tools->Options->Game Configurations->Game Data Files box).
QUACK! QUACK!
 
 
 
2009 Feb 22 at 14:47 UTC
ZYNK
2009 Jan 22 • 31
Can anybody tell me hw to align textures???
If u kno wat i mean!!!
 
 
 
2009 Feb 23 at 05:43 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
That depends on what you mean with aligning textures. Select a brush and bring up the texture application tool which got all kinds of stuff you can change, you can e.g. fit a texture to a brush by pressing the little "Fit"-button.
QUACK! QUACK!
 
 
 
2009 Feb 23 at 07:25 UTC
ZYNK
2009 Jan 22 • 31
k but it givs a weird luk . i want align textures of a wall.
If u kno wat i mean!!!
 
 
 
2009 Feb 23 at 08:23 UTC
ZYNK
2009 Jan 22 • 31
can anybody tell me hw to put street lamps??
If u kno wat i mean!!!
 
 
 
2009 Feb 23 at 13:35 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
What kind of street lamp? Is it made out of brushes or is it a model?
QUACK! QUACK!
 
 
 
2009 Feb 23 at 14:21 UTC
ZYNK
2009 Jan 22 • 31
nah dude forget bout it i got an answer.hey can u tell me hw to make logos for my map.for example im gonna put my name on a wall but i dunno hw to do it.one of ma frends did it .mdl file.i wanna make it like dat too can u pls tell me hw to. thx.
If u kno wat i mean!!!
 
 
 
2009 Feb 23 at 15:25 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Make your own texture, it's mentioned in the FAQ.
QUACK! QUACK!
 
 
 
2009 Feb 23 at 16:01 UTC — Ed. 2009 Feb 23 at 16:01 UTC
ZYNK
2009 Jan 22 • 31
hey do u knw hw can i make my texture backround transparent????for example i put my name & i dont want my backround to be appeared so lik dat.
If u kno wat i mean!!!
 
 
 
2009 Feb 24 at 09:47 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
So what color would the background be? You don't apply textures in layers. Just make the background of the texture be part of it.

For example, if you were to write my favorite chords of the wall of de_aztec, my texture would look something like this:
May contain traces of invisible text.
 
 
 
2009 Feb 24 at 12:15 UTC — Ed. 2009 Feb 24 at 12:15 UTC
ZYNK
2009 Jan 22 • 31
I made a texture on my own but when i start the it crashes.y????
If u kno wat i mean!!!
 
 
 
2009 Feb 28 at 01:52 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
What crashes, CS or ZHLT? Any error reports?
May contain traces of invisible text.
 
 
 
2009 Feb 28 at 05:34 UTC
ZYNK
2009 Jan 22 • 31
ZHLT it says wat it says."an error occured or sum shit lik dat".pls help me.
If u kno wat i mean!!!
 
 
 
2009 Feb 28 at 13:38 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2009 Feb 28 at 13:45 UTC
ZYNK
2009 Jan 22 • 31
hlcsg: Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem


If u kno wat i mean!!!
 
 
 
2009 Feb 28 at 16:34 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2009 Feb 28 at 16:48 UTC
ZYNK
2009 Jan 22 • 31
can anybody giv me sum cl_skynames????
If u kno wat i mean!!!
 
 
 
2009 Mar 6 at 11:40 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
2desert
desert
backalley
badlands
blue
city1
cliff
cx
de_storm
Des
doom1
DrkG
dusk
forest
green
grnplsnt
hav
morningdew
office
show
showlake_
tornsky
TrainYard
tsccity_

You can find skies in your Valve/resource or something folder.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Mar 6 at 12:58 UTC
GanJa
2010 Dec 22 • 16
Killer-Duck said:
What kind of street lamp? Is it made out of brushes or is it a model?


you can help ME with that since the other guy didnt tell us how he did it!!

and...it's a model!!
 
 
 
2010 Dec 27 at 16:46 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
GanJa said:
Killer-Duck said:
What kind of street lamp? Is it made out of brushes or is it a model?


you can help ME with that since the other guy didnt tell us how he did it!!

and...it's a model!!


Use the cycler entity to insert models in a map.
QUACK! QUACK!
 
 
 
2010 Dec 27 at 17:41 UTC — Ed. 2010 Dec 27 at 17:41 UTC
GanJa
2010 Dec 22 • 16
Killer-Duck said:
GanJa said:
Killer-Duck said:
What kind of street lamp? Is it made out of brushes or is it a model?


you can help ME with that since the other guy didnt tell us how he did it!!

and...it's a model!!


Use the cycler entity to insert models in a map.


i know how to insert models in the map. i dont know how i can make them actually...light!!

u could check the topic i made, it's less messed up! thanks
 
 
 
2010 Dec 27 at 17:49 UTC
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