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Sorry for doubleposting but this is the error I get when I add the entities
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
Warning: === LEAK in hull 1 ===
Entity light @ (-192,-320,-320)
Warning: === LEAK in hull 2 ===
Entity light @ (-192,-320,-320)
Warning: === LEAK in hull 3 ===
Entity light @ (-192,-320,-320)
0.03 seconds elapsed
I added only 3 entities, CT spawn and T spawn and 'light'
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2013 Aug 20 at 15:06 UTC
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