Gino

Gino

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Gino
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2013 August 19
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8
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Recent posts by Gino

Recent posts by Gino

2013 Aug 25 at 16:49 PDT
Bars in Hammer Mapping
SRAW said:
You can create them using func_train ... there's tons of tutorials on the internet on them, and also I'm pretty sure cs:cz mapping is exactly the same as cs 1.6 and other goldsource games...


All of the tutorials are using the input/output option
2013 Aug 24 at 13:14 PDT
Bars in Hammer Mapping
SuperJer said:
CS:CZ is GoldSrc, not Source.

Only CS:S & CS:GO are on the Source engine, where you'd get the Input & Output tabs.


So I can't create elevators and some others in CS:CZ ?
2013 Aug 22 at 12:31 PDT
Bars in Hammer Mapping
I'm not sure which version i'm using, how to know ?

Edit: It's Counter-Strike Condition Zero
2013 Aug 22 at 12:25 PDT
Bars in Hammer Mapping
Well.. as I see in alot of tutorial vedios, when they open the object properties they got alot of bars than me. I got 'Classinfo', flags and Visgroup only, but I see they got 'Input' and 'Output' too

Also the 'flag' bar, they got more option inside so I can't follow any tutorials due to that.

Thanks, I hope you help me
2013 Aug 22 at 12:18 PDT
Error in Hammer Mapping
Yeah, fixed it. Thanks
2013 Aug 20 at 08:06 PDT
Error in Hammer Mapping
Sorry for doubleposting but this is the error I get when I add the entities

Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated

Warning: === LEAK in hull 1 ===
Entity light @ (-192,-320,-320)
Warning: === LEAK in hull 2 ===
Entity light @ (-192,-320,-320)
Warning: === LEAK in hull 3 ===
Entity light @ (-192,-320,-320)
0.03 seconds elapsed

I added only 3 entities, CT spawn and T spawn and 'light'
2013 Aug 20 at 07:59 PDT
Error in Hammer Mapping
I also find this
Warning: No entities exist in hull 0, no filling performed for this hull
Warning: No entities exist in hull 1, no filling performed for this hull
Warning: No entities exist in hull 2, no filling performed for this hull
Warning: No entities exist in hull 3, no filling performed for this hull
0.02 seconds elapsed

Is this because I have no entitis ? I removed all of them because it causes a leak everytime I add them.
2013 Aug 19 at 15:33 PDT
Error in Hammer Mapping
'Error: Portal file ''name'.prt' does not exist, cannot vis the map'

How to fix this ?
Thanks.