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Hey, I'm compiling my map, it's a surf map. No leaks, check, spawn for terrorist and CT, check, light, check, I'm not sure what's wrong. Here's the log.
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures surf_map_1
Entering surf_map_1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
(0.00 seconds)
Using Wadfile: \program files\steam\steamapps\moose37075\counter-strike\cstrike\czde_dust.wad
- Contains 3 used textures, 100.00 percent of map (92 textures in wad)
Texture usage is at 0.17 mb (of 4.00 mb MAX)
0.05 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp surf_map_1
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Warning: No entities exist in hull 0, no filling performed for this hull
Warning: No entities exist in hull 1, no filling performed for this hull
Warning: No entities exist in hull 2, no filling performed for this hull
Warning: No entities exist in hull 3, no filling performed for this hull
0.55 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis surf_map_1
Error: Portal file 'surf_map_1.prt' does not exist, cannot vis the map
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad surf_map_1
>> There was a problem compiling the map.
>> Check the file surf_map_1.log for the cause.
----- END hlrad -----
Please help guys. Thanks, Shao.
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2008 Feb 27 at 21:13 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Right, if you make sure that all the entities you have are really properly inside the map, this seems to be the most common cause of the error. Also (and this is a fairly obvious one) make sure that it's the .map you're trying to compile (as I said, these are the only bits I can find on it.) Googling got some results as did a search of these forums.
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2008 Feb 27 at 21:31 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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Down Rodeo said: ...all the entities you have are really properly inside the map...
Properly- Not touching a wall and definitely not inside one.
May contain traces of invisible text.
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2008 Feb 27 at 21:37 UTC
— Ed. 2008 Feb 27 at 21:38 UTC
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Chances are your ct and t spawns are touching the ground. Just lift them off a tiny bit.
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2008 Feb 27 at 21:44 UTC
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Nothings touching a wall, and everything is inside. It's the .map I'm compiling. Still not working though. Any more ideas?
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2008 Feb 27 at 21:44 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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2008 Feb 27 at 21:45 UTC
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I abandoned that map, made a new test map, it made the prt file, everything worked, but at the end of the bat, it said, "unable to find the file specified". I ignored that, pressed a key, it opened counterstrike, but didn't load the map. What happened there?
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2008 Feb 27 at 22:11 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Make sure that you have all the paths right to the various files in the bat file; it could be that there's a small spelling mistake stopping it from finding it.
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2008 Feb 27 at 22:20 UTC
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Aha, it was in the bat file, I missed renaming ONE thing. XD. I feel stupid. >.>
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2008 Feb 27 at 22:34 UTC
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Thank's for your help guys. I'm gonna test it out now. Btw, I'm new to the community,and I'll probably start making a bunch of surf maps.
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2008 Feb 27 at 22:35 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Cool. It always is the little things though. :D
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2008 Feb 27 at 22:40 UTC
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yeah once i had to wait 8 hours till i found out that i missed a line in the batch file , its strange what problems a little letter can do
strange fact : the first map that people make tend to not work ,
like for eg: ME i made my first map helped by supers and it complied but once it was in the game it got a hl error and crashed , so i made the exact same map with a different name and pow it worked just fine ... still don't know what was with that first one
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
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2008 Feb 28 at 07:42 UTC
— Ed. 2008 Feb 28 at 07:45 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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Uh i have a problem too
IT says "LEAF portals saw into leaf"???
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2008 Feb 28 at 07:48 UTC
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