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i need to put some cars in my map, but i dont think i have any good models. Does anyone know where i can download some car models?
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2008 Oct 3 at 23:59 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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fpsbanana probalby has some good models, but i dont think they come with the game, so best is to dl a prefab
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2008 Oct 4 at 03:15 UTC
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whats a prefab? and what do you mea they dont come witht he game?
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2008 Oct 4 at 03:18 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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there are no car models that come with hl or cs
and a prefab is a .... just go to fpsbanana u ll find some
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2008 Oct 4 at 03:23 UTC
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... i cant find it... what IS a prefab? like a model,skin, or tool, like in the search box
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2008 Oct 4 at 03:38 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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2008 Oct 4 at 12:47 UTC
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thanks that helped me a little, but is a car in the create prefab section in valve hammer?
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2008 Oct 4 at 20:29 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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No, You'll have to download one. The prefabs does include a couch, though.
May contain traces of invisible text.
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2008 Oct 5 at 04:25 UTC
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do i have to make a car look like a car before i make it as a prefab?? or can it just be a normal block?
AND how do you make somthing a prefab?? all i can see it the prefabg libraries...
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2008 Oct 5 at 20:53 UTC
— Ed. 2008 Oct 5 at 20:57 UTC
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IIopn
2008 Feb 26 • 227
36 ₧
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Here's a Car Model
http://www.fpsbanana.com/skins/download/34346
after downloading the file make a brush entity and set it to a func_wall and make set the render mode to texture and the render FX to 0 and make sure that the brush is fit with the model
I Love Army Men Sarge's War
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2008 Oct 7 at 03:17 UTC
— Ed. 2008 Oct 7 at 03:19 UTC
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IIopn
2008 Feb 26 • 227
36 ₧
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zephyr said:
AND how do you make somthing a prefab?? all i can see it the prefabg libraries...
That's Easy Just make a shape and by your selecting the Shape Press CTRL+R
I Love Army Men Sarge's War
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2008 Oct 7 at 03:20 UTC
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IIopn said:
after downloading the file make a brush entity and set it to a func_wall and make set the render mode to texture and the render FX to 0 and make sure that the brush is fit with the model
um theres no choice of making the render fx 0 for the func_wall and what exactly do you mean by make sure that the brush if fit with the model??
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2008 Oct 7 at 03:32 UTC
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IIopn
2008 Feb 26 • 227
36 ₧
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I mean the shape of the model must be the same as the brush
Example: If the model is shape like a ball then make a rectangle box around it just to make it solid
I Love Army Men Sarge's War
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2008 Oct 8 at 01:44 UTC
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so if i want to make a car model seem solid, how can i make a block the shape of a car? and how can i make the block so people cant see it? like its invisible or something
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2008 Oct 8 at 02:56 UTC
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