|
Just take a look at the pictures !!!!!!!!
This is before I converted it to .map ...........
This is after I converted it to .map ...........
Why are so many objects missing and why do I have such a huge ground floor ....... Is this a problem in my map/textures/software ???
Please HELP !!!!!!!!!!!!!!!!!!!
P.S ... i tried re-installing hammer .....
|
|
|
|
≡
|
2010 May 27 at 10:19 UTC
|
|
|
|
This is probably your map that's causing it. Do a "check for problems" (Alt+P) before converting to .map. You probably have some invalid brushes.
|
|
|
|
≡
|
2010 May 27 at 12:38 UTC
|
|
|
|
It says that there are no errors ......... Should I delete brush by brush to know what is wrong ???
|
|
|
|
≡
|
2010 May 27 at 13:12 UTC
|
|
|
|
I check it solid by solids and I found out by that the malfunctioning solid was a table ... dunno why though ????
|
|
|
|
≡
|
2010 May 27 at 13:42 UTC
|
|
|
|
Did you make the entire map, and then try to export/compile it?
|
|
|
|
≡
|
2010 May 27 at 14:02 UTC
|
|
|
|
Shuaib95 said: I check it solid by solids and I found out by that the malfunctioning solid was a table ... dunno why though ????
How did you make the table?
(E.g. Using the "Vertex manipulation tool" incorrectly can cause invalid brushes.)
|
|
|
|
≡
|
2010 May 27 at 14:20 UTC
|
|
|
|
I don't really know because actually it was a prefab that I downloaded ......
|
|
|
|
≡
|
2010 May 27 at 15:54 UTC
|
|
|
|
Shuaib95 said: I don't really know because actually it was a prefab that I downloaded ......
A lot of stuff you find randomly on the internet can be pretty fucked up.
...and that's the bottom line because Mate de Vita said so.
|
|
|
|
≡
|
2010 May 27 at 16:09 UTC
|
|
|
SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
|
Wow, why does this dude have firefox, ie and chrome?
|
|
|
|
≡
|
2010 May 28 at 01:50 UTC
|
|
|
Rockbomb
Dog fucker (but in a good way now)
2009 Nov 14 • 2045
|
SRAW said: Wow, why does this dude have firefox, ie and chrome?
I have ie, firefox, chrome, opera, and whitebird.
edit: don't forget safari
|
|
|
|
≡
|
2010 May 28 at 02:05 UTC
— Ed. 2010 May 28 at 02:05 UTC
|
|
|
|
Rockbomb said: SRAW said: Wow, why does this dude have firefox, ie and chrome?
I have ie, firefox, chrome, opera, and whitebird.
edit: don't forget safari
I used to have all of those, plus Blackbird.
|
|
|
|
≡
|
2010 May 28 at 02:25 UTC
|
|
|
|
It looks like some of your brushes exploded.
They are infinite size in X and Y directions. You need to delete them and build them again.
Also make sure you are doing Check for Problems in the .RMF, not the .MAP.
|
|
|
|
≡
|
2010 May 28 at 03:55 UTC
|
|
|
|
superjer said: Also make sure you are doing Check for Problems in the .RMF, not the .MAP.
That makes a difference?
|
|
|
|
≡
|
2010 May 28 at 05:17 UTC
|
|
|
|
sprinkles said: superjer said: Also make sure you are doing Check for Problems in the .RMF, not the .MAP.
That makes a difference?
If the .map lacks half the brushes, yes.
...and that's the bottom line because Mate de Vita said so.
|
|
|
|
≡
|
2010 May 28 at 10:38 UTC
|
|
|
SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
|
Mate de Vita said: sprinkles said: superjer said: Also make sure you are doing Check for Problems in the .RMF, not the .MAP.
That makes a difference?
If the .map lacks half the brushes, yes.
w00t! sprinkles got OWNED
|
|
|
|
≡
|
2010 May 28 at 11:03 UTC
|
|
|
|
checking in the.rmf file makes no difference . the only thing that is working is deleting the solid and rebuilding it. I have also notice that this error occurs often when I have resized the solid.
|
|
|
|
≡
|
2010 May 28 at 14:37 UTC
|
|
|
|
Seems like a dodgy prefab, don't use it.
Why even use a table-prefab anyway!? How hard could it be to build a table yourself? It's just a flat surface supported by a few legs...
|
|
|
|
≡
|
2010 May 28 at 17:06 UTC
— Ed. 2010 May 28 at 19:17 UTC
|
|
|
|
It's not necessarily the prefab's fault nor yours. Hammer is rife with bugs. There's no reason it should ever let you create infinite-sized brushes in the first place.
In my experience you just have to deal with it. Delete and rebuild.
But also try to pamper Hammer a bit and you'll be less likely to run into these bugs. Don't create extra-huge or strangely-shaped brushes. Keep them on the grid. Don't put them anywhere near the edge of the grid if you can avoid it. Make everything out of the simplest, most medium-sized pieces possible.
|
|
|
|
≡
|
2010 May 28 at 23:02 UTC
|
|
|
|
superjer said: It's not necessarily the prefab's fault nor yours. Hammer is rife with bugs. There's no reason it should ever let you create infinite-sized brushes in the first place.
In my experience you just have to deal with it. Delete and rebuild.
But also try to pamper Hammer a bit and you'll be less likely to run into these bugs. Don't create extra-huge or strangely-shaped brushes. Keep them on the grid. Don't put them anywhere near the edge of the grid if you can avoid it. Make everything out of the simplest, most medium-sized pieces possible.
thx 4 the tip
|
|
|
|
≡
|
2010 May 29 at 12:06 UTC
|
|
|
|
Killer-Duck said: Seems like a dodgy prefab, don't use it.
Why even use a table-prefab anyway!? How hard could it be to build a table yourself? It's just a flat surface supported by a few legs...
the prefab was actually a super-well datailed table with at least some 35 solids in it .......
|
|
|
|
≡
|
2010 May 29 at 12:06 UTC
|
|
|
|
Shuaib95 said: Killer-Duck said: Seems like a dodgy prefab, don't use it.
Why even use a table-prefab anyway!? How hard could it be to build a table yourself? It's just a flat surface supported by a few legs...
the prefab was actually a super-well datailed table with at least some 35 solids in it .......
...which makes it even more probable that it has a faulty brush somewhere.
...and that's the bottom line because Mate de Vita said so.
|
|
|
|
≡
|
2010 May 29 at 13:31 UTC
|
|
|
Page [1]
|