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amm Alt + enter to open properties
give your light the name " light1 " or " Jason "
make a brush where you want your button to be
press Ctrl+T to make it an entity and select func_button
now in the func_buttons "target" area write in the lights name ( eg light 1 ) thats all
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
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2008 Apr 20 at 06:37 UTC
— Ed. 2008 Apr 20 at 06:38 UTC
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