PixelMachine Source Code
Latest
github.com/superjer/pixelmachine/
Get the latest code from my github repository
- Added cmd line option: -tNUM For NUM of threads to use
- Added cmd line option: -pNUM For rendering with NUM million simulated photons!
2007 Feb 20
pixelmachine_20070220.zip
Compatibility update -- compiles with VS2005 (Win) and g++ (*nix) and maybe more
- Added cmd line option: -wNUM Set output image width to NUM
- Added cmd line option: -hNUM Set output image height to NUM
- Added cmd line option: -mNUM Use multisampling level NUM
- Added cmd line option: -vNUM Render NUM frames for a video
- Added cmd line option: --help Show usage info
- Added cmd line parm: SEED Use random generation seed number SEED
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