WTH?!?

WTH?!?

Hammer Mapping — Page [1]
Aadil
2008 Aug 27 • 3
hlcsg: Error: Could not open wad file \program files\counter-strike\cstrike\cstrike.wad

hlcsg: Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist


.......

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures aadilmapfile
Entering aadilmapfile.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
50%... (0.06 seconds)

Error: Could not open wad file \program files\counter-strike\cstrike\cstrike.wad

Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was refe
rencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp aadilmapfile
>> There was a problem compiling the map.
>> Check the file aadilmapfile.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis aadilmapfile
>> There was a problem compiling the map.
>> Check the file aadilmapfile.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad aadilmapfile
>> There was a problem compiling the map.
>> Check the file aadilmapfile.log for the cause.

----- END hlrad -----



The system cannot find the file specified.
Press any key to continue . . .



WHAT THE HELL IS THIS???
 
 
 
2008 Aug 27 at 13:04 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Like it says, it cannot find the wad file (the bit that keeps your textures). Make sure that they are all in the correct directories referenced in hammer.
 
 
 
2008 Aug 27 at 15:42 PDT
Aadil
2008 Aug 27 • 3
i don't understand why it can't find the WAD file... the file actually exists on the specified location
 
 
 
2008 Aug 27 at 21:38 PDT
Aadil
2008 Aug 27 • 3
ok i fixed the problem... thanks
 
 
 
2008 Aug 27 at 23:39 PDT
begginer

2007 Oct 24 • 990
13 ₧
yeah all resources have to be on same drive
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 Aug 29 at 09:39 PDT
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