AadilAadilUser name
Aadil
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2008 August 27
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2008 Aug 28 at 06:39 UTC
WTH?!? in Hammer Mapping
ok i fixed the problem... thanks
2008 Aug 28 at 04:38 UTC
WTH?!? in Hammer Mapping
i don't understand why it can't find the WAD file... the file actually exists on the specified location
2008 Aug 27 at 20:04 UTC
WTH?!? in Hammer Mapping
hlcsg: Error: Could not open wad file \program files\counter-strike\cstrike\cstrike.wad
hlcsg: Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist ....... hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg -nowadtextures aadilmapfile Entering aadilmapfile.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50%... (0.00 seconds) SetModelCenters: 50%... (0.00 seconds) CSGBrush: 50%... (0.06 seconds) Error: Could not open wad file \program files\counter-strike\cstrike\cstrike.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was refe rencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp aadilmapfile >> There was a problem compiling the map. >> Check the file aadilmapfile.log for the cause. ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis aadilmapfile >> There was a problem compiling the map. >> Check the file aadilmapfile.log for the cause. ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad aadilmapfile >> There was a problem compiling the map. >> Check the file aadilmapfile.log for the cause. ----- END hlrad ----- The system cannot find the file specified. Press any key to continue . . . WHAT THE HELL IS THIS??? |