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OK i fixed my problem
i kind of cheated to make that distortion disappear , i only have a light_environment in my map, i realized that the "black spot" is a shadow put there by error of the compilers . so i went in my light_environment's properties and set the "shadow" properties .. color to white and the last number -- i think its the brightness -
to 800 and then the shadow disappeared , of course there are no shadows in my map now .
i didn't have to much shadows anyway , because the light is coming from 90 degrees so everything is solved
Im taking grammar lessons , so i can explain my problems better :D
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2008 Aug 17 at 11:56 UTC
— Ed. 2008 Aug 17 at 12:00 UTC
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