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What causes LeafThread spend a long time?
What causes LeafThread spend a long time?
Hammer Mapping
— Page [1]
Lorenzo
2008 Sep 1 • 93
What causes LeafThread spend a very long time?
Its just a simple room. How to reduce its time?
nb.
or it is because I made a chair with block tool and duplicate it?
[Noobs]
Lorenzo
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2011 Sep 21 at 07:36 UTC
sin
2011 Aug 15 • 74
Was the the chair a pushable? And your pc might be too slow.
Done something wrong.
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2011 Sep 21 at 13:00 UTC
Lorenzo
2008 Sep 1 • 93
sin said:
Was the the chair a pushable?
Yes.
sin said:
And your pc might be too slow.
I don't know. Its W7 32-bit OS and 2Gb RAM.
Is it because I changed it into pushable?
[Noobs]
Lorenzo
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2011 Sep 22 at 12:27 UTC
sin
2011 Aug 15 • 74
I once inserted a prefab from Hammer itself it was a push-able, it made my leafthread freeze at 30%.
Try removing it, or tieing it to world
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2011 Sep 22 at 12:57 UTC
Lorenzo
2008 Sep 1 • 93
sin said:
Try removing it, or tieing it to world
Works. Thanks.
So, it mean I cant make my chair(s) pushable?
[Noobs]
Lorenzo
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2011 Sep 22 at 14:19 UTC
SuperJer
Websiteman
2005 Mar 21 • 6673
That doesn't sound right. I've made plenty of pushables, even recently.
Can you make it another entity, like breakable?
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2011 Sep 22 at 21:43 UTC
sin
2011 Aug 15 • 74
Superjer, When you make a pushable something through wall it cause that, When you Insert the 'Black Chair' Prefab from random objects category it does that too
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2011 Sep 23 at 10:03 UTC
Lorenzo
2008 Sep 1 • 93
superjer said:
That doesn't sound right. I've made plenty of pushables, even recently.
or maybe it is because my chair made of small units. (a bit detailed)?
[Noobs]
Lorenzo
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2011 Sep 25 at 17:03 UTC
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