Textures (converting)

Textures (converting)

Hammer Mapping — Page [1]
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Is there anyway to convert Source textures to 1.6?
 
 
 
2010 May 29 at 18:21 UTC
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 14 • 2045
Thats enough questions, stupid noob.
 
 
 
2010 May 29 at 19:09 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Rockbomb said:
Thats enough questions, stupid noob.

Agreed.
Free Steam Games
 
 
 
2010 May 30 at 11:00 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
Worst-case scenario you can just screenshot them and import them into a wad with Wally. Just make sure to scale them down to 256x256 max and sanely reduce to 256 colors.
 
 
 
2010 Jun 2 at 02:50 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
 
 
 
2010 Jun 2 at 18:30 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Killer-Duck said:


I can't convert them...
 
 
 
2010 Jun 2 at 18:46 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
sprinkles said:

I can't convert them...


Why? Use VTFEdit to export the content of the *.vtf-file to *.bmps.
QUACK! QUACK!
 
 
 
2010 Jun 2 at 21:16 UTC
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