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2008 Nov 3 at 15:12 UTC
— Ed. 2008 Nov 3 at 15:12 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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The map is using textures you don't have (or at least aren't loaded in Hammer). Either find the texture and load it in Hammer, of re-texture everything.
May contain traces of invisible text.
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2008 Nov 3 at 15:21 UTC
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The thing is that i got the texturess... atleast the containers and i cant see em either.
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 15:22 UTC
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I got the textures, and it gets thoose strange 3D colors, when i take some texture in the texture tool.
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 15:31 UTC
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Also, can anyone tell me all textures to cs_assault thats used on this map, thanks.
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 15:37 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Whatever happened to editing posts?
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2008 Nov 3 at 17:03 UTC
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2008 Nov 3 at 17:39 UTC
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I did make it to an .map file an opened it ,yes.
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 17:55 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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That would be why it isn't really working.
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2008 Nov 3 at 17:57 UTC
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well, done it before, but it worked... any ideas how i can make it work ? YOu rox if yo ucan tell me !
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 17:58 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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You could make all the level geometry again.
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2008 Nov 3 at 18:03 UTC
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What you mean?
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 18:04 UTC
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Is it your own map or did you decompile someone else's bsp?
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2008 Nov 3 at 18:06 UTC
— Ed. 2008 Nov 3 at 18:07 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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Sorry KD for the post-delete.
May contain traces of invisible text.
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2008 Nov 3 at 18:08 UTC
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Decomplied an otheres .bsp ... i did it with winBSPC 1.4 and decompiled it into a .map file, then i opened the .map file... maybe thats the wrong, but know how to fix it? And please, can anyone tell me all was cs_assault uses?
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 18:09 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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That's really nasty; I'm not touching it.
May contain traces of invisible text.
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2008 Nov 3 at 18:10 UTC
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Well, okay, but you might know the was cs_assault uses?
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 18:11 UTC
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Don't steal other peoples work.
nubbcake said: Well, okay, but you might know the was cs_assault uses?
Probably cs_assault.wad
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2008 Nov 3 at 18:12 UTC
— Ed. 2008 Nov 3 at 18:15 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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nubbcake said: Well, okay, but you might know the was cs_assault uses?
cs_assault.wad
Now stop stealing.
May contain traces of invisible text.
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2008 Nov 3 at 18:15 UTC
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well.... its more that cs_assault.was only.. atleast one more, but i shall not steal... i just want an tower to put on my HideNSeek map, an nice height/weight , please mates.
I'm mapping my maps, and rest of you are naps.
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2008 Nov 3 at 18:18 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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use resgen and see the files or i believe theres reslist in the hl folder that contains map info
or maybe there embedded
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2008 Nov 4 at 07:26 UTC
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