Sky Problems

Sky Problems

Hammer Mapping — Page [1]
fedex _

2009 Mar 23 • 910
13 ₧
Ok this error has been bugging me and I don't know a fix to it , I've tried making the walls a func_detail .. that didn't seem to work also tried func_wall , which helped it slightly but was still visible , so does anyone know the fix to this?

melloyellow582 said:
I post sometimes, to make a point.
 
 
 
2013 Dec 29 at 22:32 UTC — Ed. 2013 Dec 29 at 22:34 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
So do you not want to be able to see the great rod sticking out or what?
Free Steam Games
 
 
 
2013 Dec 30 at 00:10 UTC
Outcast
My points value is a hilarious example of numerical humor.

2009 Dec 13 • 567
80,085 ₧
Make roof higher,problem solved
 
 
 
2013 Dec 30 at 12:15 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
I assume you want to see sky instead of the shaft? The thing is, sky just means "don't draw", essentially. It doesn't block anything but vis.

You can try adding a hint brush or two, to cut off the upper shaft. The game is drawing stuff it thinks you can see partly into.

Or you could make your map make sense instead. Put an exterior wall in the skybox?
 
 
 
2013 Dec 31 at 07:58 UTC
fedex _

2009 Mar 23 • 910
13 ₧
SuperJer said:
I assume you want to see sky instead of the shaft? The thing is, sky just means "don't draw", essentially. It doesn't block anything but vis.

You can try adding a hint brush or two, to cut off the upper shaft. The game is drawing stuff it thinks you can see partly into.

Or you could make your map make sense instead. Put an exterior wall in the skybox?



I just moved the shaft so it wont been seen in game , It's fine now , maybe next time I will try what you said
melloyellow582 said:
I post sometimes, to make a point.
 
 
 
2013 Dec 31 at 08:20 UTC
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