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hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg de_old_kenjeran66
Entering de_old_kenjeran66.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
3 brushes (totalling 18 sides) discarded from clipping hulls
CreateBrush:
(0.86 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.14 seconds)
Using Wadfile: \program files\valve\steam\cswad\cstrike.wad
- Contains 18 used textures, 21.43 percent of map (123 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\0soup0_simpsons.wad
- Warning: Larger than expected texture (251052 bytes): 'CAR'
- Warning: Larger than expected texture (270092 bytes): '{BURNSWINDOW'
- Warning: Larger than expected texture (348972 bytes): 'NUKEOUTSIDE'
- Warning: Larger than expected texture (348972 bytes): 'TRAILER'
- Warning: Larger than expected texture (261932 bytes): '{PLEXFLASH'
- Warning: Larger than expected texture (196652 bytes): 'COMICSTORE'
- Warning: Larger than expected texture (261932 bytes): '{RADIO'
- Contains 8 used textures, 9.52 percent of map (110 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\backslash.wad
- Contains 0 used textures, 0.00 percent of map (15 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\cs_university.wad
- Contains 1 used texture, 1.19 percent of map (87 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czcs_italy.wad
- Contains 9 used textures, 10.71 percent of map (199 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czcs_office.wad
- Contains 39 used textures, 46.43 percent of map (305 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czde_aztec.wad
- Contains 5 used textures, 5.95 percent of map (87 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czde_dust.wad
- Contains 4 used textures, 4.76 percent of map (92 textures in wad)
added 17 additional animating textures.
Texture usage is at 3.20 mb (of 4.00 mb MAX)
1.73 seconds elapsed
----- END hlcsg -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis de_old_kenjeran66
Error: Portal file 'de_old_kenjeran66.prt' does not exist, cannot vis the map
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad de_old_kenjeran66
>> There was a problem compiling the map.
>> Check the file de_old_kenjeran66.log for the cause.
----- END hlrad -----
This is what it said in the .log
superjer pls help, i cant find the hlbsp as u mentioned...
thanks
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2007 Jan 31 at 06:48 UTC
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