sogenby

sogenby

User name
sogenby
Assigned title
 
Assigned post color
#ccaadd
Avatar
 
Medals
 
Registration date
2007 January 27
Post count
3
Score
12 ₧
Location
 
Signature
 
Timezone
UTC
Groups
 

Recent posts by sogenby

Recent posts by sogenby

2007 Mar 3 at 05:44 UTC
go through wall in Hammer Mapping
i need to make what it seems to be a wall, but u can go through it. im thinking of making some bushes but u can walk through it. pls help. thank you
2007 Jan 31 at 06:48 UTC
problem with portal file in Hammer Mapping
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg de_old_kenjeran66
Entering de_old_kenjeran66.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

3 brushes (totalling 18 sides) discarded from clipping hulls
CreateBrush:
(0.86 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.14 seconds)

Using Wadfile: \program files\valve\steam\cswad\cstrike.wad
- Contains 18 used textures, 21.43 percent of map (123 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\0soup0_simpsons.wad
- Warning: Larger than expected texture (251052 bytes): 'CAR'
- Warning: Larger than expected texture (270092 bytes): '{BURNSWINDOW'
- Warning: Larger than expected texture (348972 bytes): 'NUKEOUTSIDE'
- Warning: Larger than expected texture (348972 bytes): 'TRAILER'
- Warning: Larger than expected texture (261932 bytes): '{PLEXFLASH'
- Warning: Larger than expected texture (196652 bytes): 'COMICSTORE'
- Warning: Larger than expected texture (261932 bytes): '{RADIO'
- Contains 8 used textures, 9.52 percent of map (110 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\backslash.wad
- Contains 0 used textures, 0.00 percent of map (15 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\cs_university.wad
- Contains 1 used texture, 1.19 percent of map (87 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czcs_italy.wad
- Contains 9 used textures, 10.71 percent of map (199 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czcs_office.wad
- Contains 39 used textures, 46.43 percent of map (305 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czde_aztec.wad
- Contains 5 used textures, 5.95 percent of map (87 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czde_dust.wad
- Contains 4 used textures, 4.76 percent of map (92 textures in wad)

added 17 additional animating textures.
Texture usage is at 3.20 mb (of 4.00 mb MAX)
1.73 seconds elapsed

----- END hlcsg -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis de_old_kenjeran66
Error: Portal file 'de_old_kenjeran66.prt' does not exist, cannot vis the map


----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad de_old_kenjeran66
>> There was a problem compiling the map.
>> Check the file de_old_kenjeran66.log for the cause.

----- END hlrad -----


This is what it said in the .log
superjer pls help, i cant find the hlbsp as u mentioned...
thanks
2007 Jan 30 at 07:13 UTC
problem with portal file in Hammer Mapping
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis de_old_kenjeran66
Error: Portal file 'de_old_kenjeran66.prt' does not exist, cannot vis the map

What is portal file? How can i fix this?
I have created this map for 2 weeks now, i'm kind of disappointed when this happened. Please help.

ALSO:
My zhlt253-17 folder is on desktop, my valve hammer editor folder and my Steam folder are in the drive C. Is this right? Do i have to put some of the folders together?

This is what i put on my mapname.bat:
@echo off
hlcsg de_old_kenjeran66
hlbsp de_old_kenjeran66
hlvis de_old_kenjeran66
hlrad de_old_kenjeran66
copy de_old_kenjeran66.bsp "C:\Program Files\Steam\steamapps\babychin83\counter-strike\cstrike\maps"
pause
"C:\Program Files\Steam\steam.exe" -applaunch 10 -dev +sv_cheats 1 +map de_old_kenjeran66


Please anyone help....thank you