sogenbysogenbyUser name
sogenby
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2007 January 27
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3
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2007 Mar 3 at 05:44 UTC
go through wall in Hammer Mapping
i need to make what it seems to be a wall, but u can go through it. im thinking of making some bushes but u can walk through it. pls help. thank you
2007 Jan 31 at 06:48 UTC
problem with portal file in Hammer Mapping
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg de_old_kenjeran66 Entering de_old_kenjeran66.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 3 brushes (totalling 18 sides) discarded from clipping hulls CreateBrush: (0.86 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.14 seconds) Using Wadfile: \program files\valve\steam\cswad\cstrike.wad - Contains 18 used textures, 21.43 percent of map (123 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\0soup0_simpsons.wad - Warning: Larger than expected texture (251052 bytes): 'CAR' - Warning: Larger than expected texture (270092 bytes): '{BURNSWINDOW' - Warning: Larger than expected texture (348972 bytes): 'NUKEOUTSIDE' - Warning: Larger than expected texture (348972 bytes): 'TRAILER' - Warning: Larger than expected texture (261932 bytes): '{PLEXFLASH' - Warning: Larger than expected texture (196652 bytes): 'COMICSTORE' - Warning: Larger than expected texture (261932 bytes): '{RADIO' - Contains 8 used textures, 9.52 percent of map (110 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\backslash.wad - Contains 0 used textures, 0.00 percent of map (15 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\cs_university.wad - Contains 1 used texture, 1.19 percent of map (87 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czcs_italy.wad - Contains 9 used textures, 10.71 percent of map (199 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czcs_office.wad - Contains 39 used textures, 46.43 percent of map (305 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czde_aztec.wad - Contains 5 used textures, 5.95 percent of map (87 textures in wad) Using Wadfile: \program files\valve\steam\steamapps\babychin83\counter-strike\cstrike\czde_dust.wad - Contains 4 used textures, 4.76 percent of map (92 textures in wad) added 17 additional animating textures. Texture usage is at 3.20 mb (of 4.00 mb MAX) 1.73 seconds elapsed ----- END hlcsg ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis de_old_kenjeran66 Error: Portal file 'de_old_kenjeran66.prt' does not exist, cannot vis the map ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad de_old_kenjeran66 >> There was a problem compiling the map. >> Check the file de_old_kenjeran66.log for the cause. ----- END hlrad ----- This is what it said in the .log superjer pls help, i cant find the hlbsp as u mentioned... thanks
2007 Jan 30 at 07:13 UTC
problem with portal file in Hammer Mapping
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis de_old_kenjeran66 Error: Portal file 'de_old_kenjeran66.prt' does not exist, cannot vis the map What is portal file? How can i fix this? I have created this map for 2 weeks now, i'm kind of disappointed when this happened. Please help. ALSO: My zhlt253-17 folder is on desktop, my valve hammer editor folder and my Steam folder are in the drive C. Is this right? Do i have to put some of the folders together? This is what i put on my mapname.bat: @echo off hlcsg de_old_kenjeran66 hlbsp de_old_kenjeran66 hlvis de_old_kenjeran66 hlrad de_old_kenjeran66 copy de_old_kenjeran66.bsp "C:\Program Files\Steam\steamapps\babychin83\counter-strike\cstrike\maps" pause "C:\Program Files\Steam\steam.exe" -applaunch 10 -dev +sv_cheats 1 +map de_old_kenjeran66 Please anyone help....thank you |