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You aren't trying to follow a Source-tutorial, are you? Cuz goldsource(CS 1.6) and Source are two completely different engines.
There is no "nodraw" in CS 1.6. You probably want the NULL-texture which should be in zhlt.wad.
And for a sky you use the SKY-texture. I think it's in halflife.wad or zhlt.wad.
(PS. Your wads should be in your cstrike-folder)
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2009 Apr 25 at 20:55 UTC
— Ed. 2009 Apr 25 at 20:57 UTC
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