Leak Problems

Leak Problems

Hammer Mapping — Page [1]
bucichf
2008 Jun 30 • 7
I`m having some problems compiling maps. Every entity I put in a map causes a "leak in hull 0" and I can
 
 
 
2008 Jul 10 at 00:00 UTC — Ed. 2008 Jul 10 at 03:13 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
give it in more detail...
Free Steam Games
 
 
 
2008 Jul 10 at 06:39 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Well, you have a leak(a gap in your map which leads out to the outside void). You can use the pointfile in Hammer to find the leak easier("Map"-->"Load Pointfile") and load the .lin-file with the same name as your map, follow the line and see where it goes outside the map.
QUACK! QUACK!
 
 
 
2008 Jul 10 at 07:19 UTC
bucichf
2008 Jun 30 • 7
Killer-Duck said:
Well, you have a leak(a gap in your map which leads out to the outside void). You can use the pointfile in Hammer to find the leak easier("Map"-->"Load Pointfile") and load the .lin-file with the same name as your map, follow the line and see where it goes outside the map.



I tried to do that to, but there are to many lines to tell where it begins.
 
 
 
2008 Jul 12 at 00:25 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Just pick a point and start following it. It's also probably easier if you start on the outside and see where the line goes inside the map.
QUACK! QUACK!
 
 
 
2008 Jul 12 at 07:58 UTC
Sodaplayer

2008 Jul 16 • 15
There may be a .lin file. This file has only the line with the leak instead of a whole jumble of lines.
 
 
 
2008 Jul 20 at 04:30 UTC
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