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2008 June 30
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2008 Jul 12 at 00:25 UTC
Leak Problems in Hammer Mapping
Killer-Duck said: Well, you have a leak(a gap in your map which leads out to the outside void). You can use the pointfile in Hammer to find the leak easier("Map"-->"Load Pointfile") and load the .lin-file with the same name as your map, follow the line and see where it goes outside the map.
I tried to do that to, but there are to many lines to tell where it begins.
2008 Jul 10 at 00:00 UTC
Leak Problems in Hammer Mapping
I`m having some problems compiling maps. Every entity I put in a map causes a "leak in hull 0" and I can
2008 Jul 8 at 22:45 UTC
Error: Portal file in Hammer Mapping
IIopn said: try remaking the map from scratch!
I did the map from scratch and it worked, thanks to all!!
2008 Jul 1 at 00:20 UTC
Error: Portal file in Hammer Mapping
eDan Co. said: Do you have a light, info_player_start AND info_player_deathmatch?
Yeah, I have 5 lights and both player_start and player_deathmatch
2008 Jun 30 at 22:30 UTC
Error: Portal file in Hammer Mapping
Ok, here goes the whole log:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg -nowadtextures prueba01 Entering prueba01.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50%... (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 50%... (0.00 seconds) Using Wadfile: \archivos de programa\valve\valve\halflife.wad - Contains 3 used textures, 100.00 percent of map (3116 textures in wad) added 2 additional animating textures. Texture usage is at 0.10 mb (of 4.00 mb MAX) 0.06 seconds elapsed ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp prueba01 Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: No entities exist in hull 0, no filling performed for this hull Warning: No entities exist in hull 1, no filling performed for this hull Warning: No entities exist in hull 2, no filling performed for this hull Warning: No entities exist in hull 3, no filling performed for this hull 0.02 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis prueba01 Error: Portal file 'prueba01.prt' does not exist, cannot vis the map ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad prueba01 >> There was a problem compiling the map. >> Check the file prueba01.log for the cause. ----- END hlrad ----- 1 archivos copiados. Presione una tecla para continuar . . . Thanks for the help!!
2008 Jun 30 at 03:30 UTC
Error: Portal file in Hammer Mapping
mrsticks said: press fix and highlight those files.
If that dosent work, replace your map name. Press fix where?? Highliht wich files?? Sorry for the stupid questions, but I started with this just a few hours ago...
2008 Jun 30 at 03:17 UTC
Error: Portal file in Hammer Mapping
Hi, i
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