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You have two ways.
1- Button:
A- Add a button, Make a box or a square attached to a wall with button texture. (You can make the texture suit the square by pressing Shift+A then pressing 'fit' NOT REQUIRED)
B- Tying it to an entity Ctrl+T Func Button, Targetpath [DOORNAME] Reset [How long it takes to be able to press it again] then go to flags and check do not move.
2- Make it use only (Have to press 'E' or '+USE' to make it open):
Just go to flags and check USE ONLY
Is that what you ment?
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2011 Aug 15 at 20:33 UTC
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