I want to create a rendered image

I want to create a rendered image

Hammer Mapping — Page [1]
ColinB

2009 Dec 12 • 48
Hello,

I want to make a fence-like texture.



So it needs be partially see through. How do I do that? Which freeware is out there to create partially see through textures?

I know about wally and about having to multiply the width and height by 16 and where to place the files.

Any help would be greatly appreciated.

Greetings,

Colin
 
 
 
2012 Sep 10 at 18:16 UTC — Ed. 2012 Sep 10 at 18:20 UTC
SuperJer
Websiteman

2005 Mar 21 • 6670
All you need to do is:

Put blue (or another color) in for the transparency, just like the fence.

Then make sure your blue color is number 255 in the palette. (You can use the tools in Wally to rearrange the palette.)

And make sure to name your texture with a { at the front.

After that, you need to do the usual in Hammer, setting the entity to Solid / 255.
 
 
 
2012 Sep 10 at 20:45 UTC
ColinB

2009 Dec 12 • 48
The texture shows up blue in-game. I dl'ed an fence example RMF and applied my texture {C1A3WALL07A to the fences brush to make sure I wouldn't make a mistake. I used blue 255.

This is the texture:
http://s17.postimage.org/o8yukx1dp/C1_A3_WALL07_A.png

Do you have any idea what I could have done wrong? Does my image need to be a special type of bmp (other than 24-bits)?

Greetings,

Colin
 
 
 
2012 Sep 11 at 18:21 UTC — Ed. 2012 Sep 12 at 13:01 UTC
ColinB

2009 Dec 12 • 48
Are you not posting because you think all I have to do is what you posted previously? Because your solution didn't work...
 
 
 
2012 Sep 12 at 18:05 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Superjer's comings are like the wind; mysterious and often badly predicted by the Met office.
 
 
 
2012 Sep 13 at 00:05 UTC
buq25

2008 Jul 5 • 583
295 ₧
Colin, can you do it with one of the standard partially see through textures?

If you can, there's something wrong with your texture, or it's been inserted wrong, or it's just a bug.
Today's post brought to you by the letter: "heck".
 
 
 
2012 Sep 13 at 14:16 UTC
ColinB

2009 Dec 12 • 48
I need an 8-bit image. Don't know how to create one though. Mspaint only produces 24-bit images.
 
 
 
2012 Sep 20 at 18:44 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
You can do it with MSpaint like this:
Save your picture as a 256 colour bitmap.
In the Save As Dialogue box, open the Drop Down menu that's next to Save As Type...
and select 256 colour bitmap.

does this help?
I drink to forget but I always remember.
 
 
 
2012 Sep 21 at 18:52 UTC
ColinB

2009 Dec 12 • 48
Whenever I load 256 colored bmp's they show up black in Wally (even extracted 256 colored bmp's like {fence.bmp)
 
 
 
2012 Sep 27 at 17:21 UTC — Ed. 2012 Sep 28 at 18:30 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
:C

duno why that does that.
I drink to forget but I always remember.
 
 
 
2012 Sep 27 at 18:52 UTC
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