well i just made the tutorial map, just a box ( didn't have any beer at home ) i put the 2 spawn points and a yellow lite .. so i did everything it says in the tutorial .. i looked at the .log thing i don't really understand it but i saw some strange numbers int a section
Command line: hlcsg metalbox
Entering metalbox.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
Using Wadfile: \csns\valve\cstrike\cstrike.wad
- Contains 0 used textures, -1.#J percent of map (123 textures in wad)
Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.05 seconds elapsed
----- END hlcsg ----
It didn't save my map or whats with all the 0's ??
Ill try too make a new map the same way and delete the other map and all its files & extract the zhtl again ..so starting over :D thnx for your reply :D
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its
SUPERJER ! the greatest super hero ever!