NatureJay
SJA: Commander of Ruthless Abuse
2005 Mar 23 • 1871
574 ₧
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So, as I beat Mega Man 3 without continuing, today I decided to try my hand against Mega Man 4.
So I was fighting Ring Man in the teleport room using Pharaoh Man's weapon, which you can charge and forms a glowing orb of heat above your head. Ring Man killed me, but the orb remained, and he jumped into it. That counted as kill, so I won the match.
100% natural, no antibiotics, and bloodgrass-fed
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2010 May 19 at 04:56 UTC
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aaronjer
*****'n Admin
2005 Mar 21 • 5105
1,227 ₧
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I did that to another boss, I believe. I don't remember which one...
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2010 May 19 at 05:17 UTC
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that never happend to me yet , but i still play mega man x for snes
and yes i still have my snes and bunch of games..
melloyellow582 said: I post sometimes, to make a point.
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2010 May 19 at 05:46 UTC
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NatureJay
SJA: Commander of Ruthless Abuse
2005 Mar 23 • 1871
574 ₧
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It seems like it could also happen with time delayed weapons like the Crash Bomb or something heat seeking like the Dive Missile, perhaps.
Anyway, I beat 4 and 5 without continuing. I'm kind of disappointed it's been this easy, and I know 6 would be no challenge.
100% natural, no antibiotics, and bloodgrass-fed
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2010 May 19 at 08:30 UTC
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aaronjer
*****'n Admin
2005 Mar 21 • 5105
1,227 ₧
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Everything after 3 is quite easy. Also everything after 3 isn't as super cool. Regardless, everything after 3 is still fun.
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2010 May 19 at 09:22 UTC
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once you pass those play mega man 8 for the psx that one is really fun . but dont play megaman legends
melloyellow582 said: I post sometimes, to make a point.
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2010 May 19 at 18:54 UTC
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NatureJay
SJA: Commander of Ruthless Abuse
2005 Mar 23 • 1871
574 ₧
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Eh... Mega Man 8 has Clown Man, and that alone makes it worth not playing, but I also found the super ball mechanic and all the stupid shit you had to do with it to be sort of annoying. That game was probably the one I enjoyed the least. I remember 7 being pretty horrible too.
I think that after 3, the most fun game was probably 6 for all the wacky physics of the rush suits and the things you could do with them. It gave the game a certain amount of versatility. I have mixed feelings on 5 because the super arrow is a fun gimmick, but Rush Coil is horrible and half the weapons are useless. Something about 4 never quite sits right with me even though I enjoy parts of it and kind of liked both the Balloon and the Wire along with most of the weapons. Funny thing though, I found out yesterday that the guy that did the music for 3 also did the music for 4, which was not what I expected. I would have thought 2 and 3 were the same and 4, 5, and 6 were all one guy, but no.
Anyway, I think what makes 2 the most difficult in the series is probably the level design one you get to the Wily stages. The dagron fight wouldn't be awful if not for the position you were in, and similarly, the first security system and the Gutsdozer are no big thing so long as you can get to them (the second security system, admittedly, takes some ingenuity). And the lead up to Wily, where you take damage from the drops without any way of recovering and by the way he's only weak to one weapon? Totally unfair.
100% natural, no antibiotics, and bloodgrass-fed
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2010 May 19 at 19:51 UTC
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