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yeah thats what i wanted to say but i was to frikin lazy
if you put 1 unit of water that will eliminate damage if a player falls on water he doesn't get any damage , if you don't want water there in the game you could put a normal texture on it, EX: a brush with a brick wall texture and make it func_water this will look like a solid brush but acts like water
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
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2008 Feb 19 at 10:24 UTC
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