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1. They dont have to be usable or anything im mostly talking about a wider array or desk, chairs, books, cups, boxes, etc..
2. How do you stretch or fit a texture onto a surface rather then it always tiling it for you?
3. Also any other helpful tips for making a de_rat style level would be helpful.. thank you
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2008 Dec 3 at 11:07 UTC
— Ed. 2008 Dec 3 at 11:44 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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1. When using the Brush Tool, take a look at the 2 drop-down menus on the bottom-right of your screen: 'Categories' and 'Objects'. You should find lots of fun objects you can mess around with. Note that after you create these objects, most of them can be ungrouped.
2. Use the texture application tool (Ctrl + A) to resize, shift or rotate your texture. I think everything there is pretty self-explanatory.
3. I don't know the map. Please explain.
May contain traces of invisible text.
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2008 Dec 3 at 11:55 UTC
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eDan Co. said: 1. When using the Brush Tool, take a look at the 2 drop-down menus on the bottom-right of your screen: 'Categories' and 'Objects'. You should find lots of fun objects you can mess around with. Note that after you create these objects, most of them can be ungrouped.
2. Use the texture application tool (Ctrl + A) to resize, shift or rotate your texture. I think everything there is pretty self-explanatory.
3. I don't know the map. Please explain.
1. I know about the objects that are there and come with hammer.. i was basically hoping for more since there are a very limited selection, maybe 20 per category and like 4-5 categories? most of which are like 5 of the same item just facing different ways.. if you know how to get more that would be great so i dont have to build everything..
2. tyvm that answered my question
3. You are basically a person in a giant room.. hence the term de_rat.. you are the size of a rat in a regular room.
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2008 Dec 3 at 12:21 UTC
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Create the objects yourself?
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2008 Dec 3 at 13:08 UTC
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Killer-Duck said: Create the objects yourself?
... you must be some kinda super genius.. obviously i dont wanna spend 30 minutes on a stapler if there is a way just to get more objects..
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2008 Dec 3 at 13:23 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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I'd say that making a stapler from brushwork is largely unnecessary. If you really want them they might be available as models, maybe.
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2008 Dec 3 at 14:35 UTC
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2008 Dec 3 at 15:10 UTC
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eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
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You know, it's great fun making your own objects. I'd love to make a stapler...
May contain traces of invisible text.
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2008 Dec 3 at 15:23 UTC
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Killer-Duck said: FPSBanana has some shitty prefabs that maybe suits your needs: http://www.fpsbanana.com/prefabs
how do you add these objects into your hammer? tool-> options? then?
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2008 Dec 3 at 15:28 UTC
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That depends on how the prefabs are distributed, on FPSBanana most just upload a .rmf-file with the prefab in it, in that case just open it up the .rmf in Hammer, select the prefab, press Ctrl+C, open up your map and press Ctrl+V.
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2008 Dec 3 at 17:23 UTC
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Danemj3 said: 3. Also any other helpful tips for making a de_rat style level would be helpful.. thank you
the de_rat map is nothing special, you just have to make big furniture and stuff.
...and that's the bottom line because Mate de Vita said so.
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2008 Dec 3 at 17:34 UTC
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Killer-Duck said: That depends on how the prefabs are distributed, on FPSBanana most just upload a .rmf-file with the prefab in it, in that case just open it up the .rmf in Hammer, select the prefab, press Ctrl+C, open up your map and press Ctrl+V.
if i have hammer open with my map and open the model of lets say a bunkbed on another one it wont let me copy from 1 and put into the second hammer.. only copying in 1 and pasting in one works for that..
if they come with a .ol file type i can just put into the prefab folder in hammer.. but if they only come with a .wad file im not sure how to add it into hammer so that i can use it in my map
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2008 Dec 3 at 23:41 UTC
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basically there is no easy way to do anything is there? not even get help? lol...
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2008 Dec 4 at 04:32 UTC
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Danemj3 said:
if i have hammer open with my map and open the model of lets say a bunkbed on another one it wont let me copy from 1 and put into the second hammer.. only copying in 1 and pasting in one works for that..
You should only have one Hammer-window open. You can open up more than one map in a single Hammer-window. Just go "File" ---> "Open..." and open a map, then just do "File" ---> "Open..." again and open another map. Now you have two maps open in the same window, if you now go "File" ---> "Close" it will close down the last map you opened.
Danemj3 said:
if they come with a .ol file type i can just put into the prefab folder in hammer.. but if they only come with a .wad file im not sure how to add it into hammer so that i can use it in my map
.wad-files are textures.
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2008 Dec 4 at 09:17 UTC
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Killer-Duck said: Danemj3 said:
if i have hammer open with my map and open the model of lets say a bunkbed on another one it wont let me copy from 1 and put into the second hammer.. only copying in 1 and pasting in one works for that..
You should only have one Hammer-window open. You can open up more than one map in a single Hammer-window. Just go "File" ---> "Open..." and open a map, then just do "File" ---> "Open..." again and open another map. Now you have two maps open in the same window, if you now go "File" ---> "Close" it will close down the last map you opened.
Danemj3 said:
if they come with a .ol file type i can just put into the prefab folder in hammer.. but if they only come with a .wad file im not sure how to add it into hammer so that i can use it in my map
.wad-files are textures.
thank you helped a lot
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2008 Dec 4 at 09:32 UTC
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