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I need help PLEASE, the portal file was not generated. Here's my log file:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures catpee
Entering catpee.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.06 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp catpee
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
0.02 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis catpee
Error: Portal file 'catpee.prt' does not exist, cannot vis the map
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad catpee
>> There was a problem compiling the map.
>> Check the file catpee.log for the cause.
----- END hlrad -----
Here's the err file:
hlvis: Error: Portal file 'catpee.prt' does not exist, cannot vis the map
thx in advantage
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2011 Jun 21 at 10:54 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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Your map is empty
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2011 Jun 21 at 11:31 UTC
— Ed. 2011 Jun 21 at 11:32 UTC
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SRAW said: Your map is empty
What do you mean, I got lots of brushes in my map, 20 spawns, 7 light_environment entities, 4 hostage entities ...
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2011 Jun 21 at 11:52 UTC
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buq25
2008 Jul 5 • 583
295 ₧
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Your mapname is probably not catpee-prt, right? Otherwise you've forgotten to add any brushes.
Today's post brought to you by the letter: "heck".
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2011 Jun 21 at 11:58 UTC
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buq your profile pic is giving me goosebumps.
I drink to forget but I always remember.
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2011 Jun 21 at 12:03 UTC
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I HAVE ADDED BRUSHES, it's impossible that the problem is me forgot adding brushes, and is it related to the mapname anyways?
plz reply
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2011 Jun 21 at 12:17 UTC
— Ed. 2011 Jun 21 at 12:18 UTC
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buq25
2008 Jul 5 • 583
295 ₧
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The problem is probably the name of the map then. Yes, that could be the problem.
hlvis is looking for the map catpee.prt and makes it into catpee.map (I onestly don't really remember) but if you don't have a map called catpee.prt it cannot make it into a catpee.map.
The .bat must be named after your map, also this:
@echo off
hlcsg -nowadtextures catpee
hlbsp catpee
hlvis catpee
hlrad catpee
copy catpee.bsp " C:\half-life\cstrike\maps"
cd " C:\half-life"
pause
hl -dev -console -game cstrike +sv_cheats 1 +map catpee
Change the red words to the name of your map. The yellow should point to where you have CS installed (I hope you knew that)
the_cloud_system said: buq your profile pic is giving me goosebumps.
I think it's freaking hot!
Today's post brought to you by the letter: "heck".
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2011 Jun 21 at 14:15 UTC
— Ed. 2011 Jun 21 at 14:18 UTC
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buq25 said: The problem is probably the name of the map then. Yes, that could be the problem.
hlvis is looking for the map catpee.prt and makes it into catpee.map (I onestly don't really remember) but if you don't have a map called catpee.prt it cannot make it into a catpee.map.
The .prt file is a portal file, it's created and used in the compilation process. It's the .map file you need up-front.
...and that's the bottom line because Mate de Vita said so.
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2011 Jun 21 at 14:18 UTC
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buq25
2008 Jul 5 • 583
295 ₧
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Mate de Vita said: buq25 said: The problem is probably the name of the map then. Yes, that could be the problem.
hlvis is looking for the map catpee.prt and makes it into catpee.map (I onestly don't really remember) but if you don't have a map called catpee.prt it cannot make it into a catpee.map.
The .prt file is a portal file, it's created and used in the compilation process. It's the .map file you need up-front.
I stand corrected
Today's post brought to you by the letter: "heck".
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2011 Jun 21 at 14:21 UTC
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thanx for the help, although it still doesn't work, but I'll just try in other forums, maybe they know how to fix this
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2011 Jun 21 at 19:30 UTC
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Look I have one last question, every time I press the "export to .map" button the hammer editor stops working and windows shows me this window saying :"windows is checking for solutions", but I find the catpee.map file where I want it to be, could this be the problem?
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2011 Jun 22 at 10:18 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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Could be... so why don't you use "save as" instead of export to map (and maybe try running hamm0r in compatibility mode)
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2011 Jun 22 at 10:43 UTC
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Reinstall hammer, check for problems in your map (alt+p in hammer).
...and that's the bottom line because Mate de Vita said so.
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2011 Jun 22 at 11:33 UTC
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buq25
2008 Jul 5 • 583
295 ₧
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If you click on hammer when it's slightly whiter that would happen, yes. Hammer usually "stops working" according to Windows when it's thinking. As long as you don't click it if it's white, you should be fine. If the pop-up error warning comes even if you didn't click, then it has actually stopped.
Today's post brought to you by the letter: "heck".
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2011 Jun 22 at 15:02 UTC
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So the problem is in my version of hammer? Or it's my map that is so big that hammer couldn't support it, what caused it to crash?
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2011 Jun 22 at 17:03 UTC
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Whoa whoa whoa!
It looks like the only WAD you are using is zhlt.wad??
You can't have a map with only tools-textured brushes.
That's your problem right there.
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2011 Jun 23 at 06:39 UTC
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As for Hammer crashing, I'm not sure if it's related or not.
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2011 Jun 23 at 06:40 UTC
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That couldn't be the error cause I used multiple textures from multiple wad files. What made you think I only used zhlt.wad?
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2011 Jun 23 at 20:56 UTC
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Namefie said: That couldn't be the error cause I used multiple textures from multiple wad files. What made you think I only used zhlt.wad?
This part:
Quote: Wadinclude list :
[zhlt.wad]
...and that's the bottom line because Mate de Vita said so.
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2011 Jun 23 at 21:11 UTC
— Ed. 2011 Jun 23 at 21:11 UTC
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Mate de Vita said:
This part:
Quote: Wadinclude list :
[zhlt.wad]
I get your point, but it's impossible, I am sure I used the wad files in the "cstrike" folder and in "valve" folder.
And another thing, I told you that hammer crashes when I export my map but I can see the .map file, but I have noticed that the file's size is 0 kb, so maybe that's the problem!
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2011 Jun 24 at 07:50 UTC
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Hey guys I don't know what happened to the first problem, I think I fixed it by mistake, but now I got a new error:
err file says:
hlcsg: Error: Parsing Entity 0, expected '{' got '9'
log file says:
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures catpee
Entering catpee.map
Error: Parsing Entity 0, expected '{' got '9'
----- END hlcsg -----
...(you can realize that the rest is not important by noticing the error here)
So what does this mean? I'd appreciate any reply
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2011 Jun 24 at 08:02 UTC
— Ed. 2011 Jun 24 at 08:04 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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Thats what I said dumbshit, 0kb = empty map
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2011 Jun 24 at 08:23 UTC
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Now I get it, the .map file was empty!!
OK, what about the new error?
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2011 Jun 24 at 08:45 UTC
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