hlcsg fails

hlcsg fails

Hammer Mapping — Page [1]
bobdylan
2007 Jan 22 • 8
12 ₧
Im completely finish my map that took 7 months to make but now theirs a problems. ill start my .Bat up and it will work. Its freaks out on hlcsg. it loads to 70% and then fails to respond. gives me that hlcsg is not responding window that says Don't send. Error says can't find mapname.p0 any takers??
Dylan Fleming
 
 
 
≡ 2007 Jul 13 at 20:54 UTC
SuperJer
Websiteman

2005 Mar 21 • 6807
Use Hammer's map->check for problems feature and see if anything needs fixing.

If that doesn't work, try compiling part of your map at a time to find which part is breaking.

If your map is too big it might cause this problem.
 
 
 
≡ 2007 Jul 15 at 22:06 UTC
bobdylan
2007 Jan 22 • 8
12 ₧
for some reason it started working but it got to hlbsp

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It gave me a new error
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Error: Read Surfs ( line1) 23109 g_numplanes

I don't know what the hell this is
Dylan Fleming
 
 
 
≡ 2007 Jul 17 at 23:04 UTC
mrsticks
Wingus (Part of the Wingus and Dingus set)

2005 Sep 28 • -2543
Try fixing again like before. just try to fix , compile , eat a banana, then run ur map again.
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≡ 2007 Jul 18 at 00:14 UTC
SuperJer
Websiteman

2005 Mar 21 • 6807
Quote:
ReadSurfs (line 99416): 32189 > g_numplanes or max_map_planes
Before you go wild, try a recompile or 2 - sometimes it is just a random thing. Also search for a brush with more than 32 faces, such as a cylinder in the Maxpoints error.
Otherwise this error means you went over the limit of the number of planes allowed. This means too many faces in the map = too many brushes, or too complex ones. Time to trim back the level map! Some solutions:

* Do not put a box around your map to fight leaks. Seal each section seperately and fight the leak war.
* Try to line up the faces of brushes with the same texture at the same scale. Then the engine may make them into one face plane.
* Avoid detail brushes, use texture to "fake it" instead.
* Plain make fewer brushes. Keep construction simple. HL and complexity mix poorly.
* There are some newer compiler programs being tested that remove unused and unneeded planes from the outside of a level. You could try to get and use one of them.


If not fix, please show compile log.
 
 
 
≡ 2007 Jul 18 at 17:09 UTC
bobdylan
2007 Jan 22 • 8
12 ₧
well i did all the stuff. cut back, fix some errors, and now i have to wait till the hlvis to go. this is going to take forever. i left it on all night and only on 20%. is their anyway to make this go faster??
Dylan Fleming
 
 
 
≡ 2007 Jul 26 at 23:17 UTC
mrsticks
Wingus (Part of the Wingus and Dingus set)

2005 Sep 28 • -2543
once again, eat a banana.
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≡ 2007 Jul 27 at 02:03 UTC
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