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My map is fine,no leaks, no objects outside, has lights, and spawn points. I try to compile my map but still I get this error....
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
2 brushes (totalling 12 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 15: outside world(+/-4096): (672,-869,-2045)-(10000,-848,-2016)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 24: outside world(+/-4096): (672,-389,-2045)-(10000,-368,-2016)
Error: Entity 0, Brush 24: outside world(+/-4096): (656,-405,-2081)-(10016,-352,-1980)
Error: Entity 0, Brush 15: outside world(+/-4096): (656,-885,-2081)-(10016,-832,-1980)
Error: Entity 0, Brush 24: outside world(+/-4096): (640,-421,-2077)-(10032,-336,-1984)
Error: Entity 0, Brush 15: outside world(+/-4096): (640,-901,-2077)-(10032,-816,-1984)
Error: Entity 0, Brush 24: outside world(+/-4096): (656,-405,-2063)-(10016,-352,-1998)
Error: Entity 0, Brush 33: outside world(+/-4096): (112,-389,-2045)-(10000,-368,-2016)
Error: Entity 0, Brush 15: outside world(+/-4096): (656,-885,-2063)-(10016,-832,-1998)
Error: Entity 0, Brush 33: outside world(+/-4096): (96,-405,-2081)-(10016,-352,-1980)
Error: Entity 0, Brush 33: outside world(+/-4096): (80,-421,-2077)-(10032,-336,-1984)
Error: Entity 0, Brush 42: outside world(+/-4096): (112,-869,-2045)-(10000,-848,-2016)
Error: Entity 0, Brush 33: outside world(+/-4096): (96,-405,-2063)-(10016,-352,-1998)
Error: Entity 0, Brush 42: outside world(+/-4096): (96,-885,-2081)-(10016,-832,-1980)
Error: Entity 0, Brush 42: outside world(+/-4096): (80,-901,-2077)-(10032,-816,-1984)
Error: Entity 0, Brush 42: outside world(+/-4096): (96,-885,-2063)-(10016,-832,-1998)
(0.07 seconds)
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp zm_haunted_house
>> There was a problem compiling the map.
>> Check the file zm_haunted_house.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis zm_haunted_house
>> There was a problem compiling the map.
>> Check the file zm_haunted_house.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad zm_haunted_house
>> There was a problem compiling the map.
>> Check the file zm_haunted_house.log for the cause.
I don't get what went wrong... Can anyone of you help?
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