Help with notepad

Help with notepad

Hammer Mapping — Page 1 [2]
Soul13lade
2007 Dec 28 • 15
1 ₧
Unknown option "-nowaddtextures"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)

-= hlcsg Options =-

-nowadtextures : include all used textures into bsp
-wadinclude file : place textures used from wad specified into bsp
-noclip : don't create clipping hull
-noclipeconomy : turn clipnode economy mode off
-onlyents : do an entity update from .map to .bsp
-noskyclip : disable automatic clipping of SKY brushes
-tiny # : minmum brush face surface area before it is discarded
-brushunion # : threshold to warn about overlapping brushes

-hullfile file : Reads in custom collision hull dimensions
-texdata # : Alter maximum texture memory limit (in kb)
-chart : display bsp statitics
-low | -high : run program an altered priority level
-nolog : don't generate the compile logfiles
-threads # : manually specify the number of threads to run
-estimate : display estimated time during compile
-verbose : compile with verbose messages
-noinfo : Do not show tool configuration information
-nonulltex : Turns off null texture stripping
-dev # : compile with developer message

-wadconfig name : Specify a configuration to use from wad.cfg
-wadcfgfile path : Manually specify a path to the wad.cfg file
-wadautodetect : Force auto-detection of wadfiles
mapfile : The mapfile to compile

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlrad -----



The system cannot find the file specified.
Press any key to continue . . .
 
 
 
2008 Jan 25 at 02:28 UTC
melloyellow582
The Original Portmanteau

Brisk.
2005 Mar 22 • 12862
666 ₧
ha just take out that little line in your .bat file
thats for if you want to actually add the .wads into the .bsp so players dont have to download them separately. you dont need that right now.
 
 
 
2008 Jan 25 at 03:52 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
"Unknown option "-nowaddtextures"

HLCSG is not running because you spelled -nowadtextures wrong.
 
 
 
2008 Jan 25 at 19:41 UTC — Ed. 2008 Jan 25 at 19:41 UTC
melloyellow582
The Original Portmanteau

Brisk.
2005 Mar 22 • 12862
666 ₧
oh!
haha he made the same mistake i did
instead of NO WAD TEXTURES
i thought it said NOW ADD WAD TEXTURES.
 
 
 
2008 Jan 25 at 19:47 UTC
SuperJer
Websiteman

2005 Mar 21 • 6673
Haha! I see it now. Hmm maybe I should spell it out in the future:

Use the no wad textures option by adding -nowadtextures.
 
 
 
2008 Jan 25 at 21:29 UTC
Soul13lade
2007 Dec 28 • 15
1 ₧
haha thanks alot
 
 
 
2008 Jan 26 at 00:15 UTC
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