Help with box

Help with box

Hammer Mapping — Page 1 2 [3] 4 5 6 7
Djuice27

2008 Jan 21 • 154
132 ₧
OK, this is what you want to do.

1.) Go to your ZHLT Folder
2.) Right click in the folder and click New > NotePad and name the Notepad cs_hola.bat
3.) now right click on cs_hola.bat and click EDIT
4.) Paste this in there:

@echo off
hlcsg -nowadtextures cs_hola
hlbsp cs_hola
hlvis cs_hola
hlrad cs_hola
copy cs_hola.bsp "C:\Program Files\Steam\steamapps\USERNAME\counter-strike\cstrike\maps"
cd C:\Program Files\Steam\steamapps\USERNAME\counter-strike
pause
hl -dev -console -game cstrike +sv_cheats 1 +map cs_hola



5.) In The thing i told you to Copy and Paste edit it so that the word USERNAME is YOUR username or Email


6.) In Valve Hammer Editor Click File and Export to .MAP

7.) Place it in your ZHLT Folder

8.) Go to your ZHLT Folder and double click on cs_hola.bat

9.) Once it is done press SPACE and CS should open and run your...uhh....Box
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 8 at 20:00 PST — Ed. 2008 Mar 8 at 20:01 PST
begginer

2007 Oct 24 • 990
13 ₧
omg we have to explain everything again ? ( make sure that "hide file extensions are NOT checked like it says Here )
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 Mar 9 at 01:27 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Mar 9 at 03:53 PDT
reece
2008 Mar 2 • 125
okay thanks juice but i hit any key at the end then the thing closes then cs doesnt come up? and ok i likes my sleepys times too.....

it say:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures jumps
Entering jumps.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
40%...50%...90%... (0.03 seconds)
SetModelCenters:
(0.03 seconds)
CSGBrush:
40%...50%...90%... (0.22 seconds)

Using Wadfile: \program files\valve\steam\steamapps\kittycats\counter-strike\cst
rike\as_tundra.wad
- Contains 1 used texture, 50.00 percent of map (18 textures in wad)
Using Wadfile: \documents and settings\reece_2\desktop\cs .wads\liquids.wad
- Contains 1 used texture, 50.00 percent of map (32 textures in wad)
Using Wadfile: \documents and settings\reece_2\desktop\cs .wads\stadium.wad
- Contains 0 used textures, 0.00 percent of map (10 textures in wad)

Texture usage is at 0.06 mb (of 4.00 mb MAX)
0.48 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp jumps

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


Warning: No entities exist in hull 0, no filling performed for this hull
Warning: No entities exist in hull 1, no filling performed for this hull
Warning: No entities exist in hull 2, no filling performed for this hull
Warning: No entities exist in hull 3, no filling performed for this hull
0.14 seconds elapsed

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis jumps
Error: Portal file 'jumps.prt' does not exist, cannot vis the map


----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad jumps
>> There was a problem compiling the map.
>> Check the file jumps.log for the cause.

----- END hlrad -----



The system cannot find the path specified.
0 file(s) copied.
The system cannot find the path specified.
Press any key to continue . . .
 
 
 
2008 Mar 9 at 10:04 PDT — Ed. 2008 Mar 9 at 10:06 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
Make sure that all your entities are in your map...and not touching a wall or outside your map, for example maybe your spawn points are in the ground or maybe your light is outside the world....Check for those problems

as for the CS not opening its because your .bat file isn't correct. You have to have the EXACT path of it. The copy and Paste was my Path, you have to paste your own in there. But if thats too hard u can just Open CS click New Game and load your map. And if ur map isnt in the selection you take the .BSP and paste it in your cstrike/map folder
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 10:34 PDT
reece
2008 Mar 2 • 125
everthing in the bat file is right and i put the bsp file in cs/maps what do i do?
 
 
 
2008 Mar 9 at 10:46 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
Its not ALL right if CS doesnt launch after u compile.

But here is what you do.

Open CS

Click New Game

Select Your Map and start the server.
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 10:58 PDT
reece
2008 Mar 2 • 125
yep did that shuts off cs or doesn't load the map
 
 
 
2008 Mar 9 at 11:19 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Mar 9 at 11:19 PDT
reece
2008 Mar 2 • 125
Yes!@
 
 
 
2008 Mar 9 at 11:27 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
can u post your .rmf file?

go to Uploading.com and upload the .rmf and paste the link here. Ill take a look at it
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 14:42 PDT
reece
2008 Mar 2 • 125
You mean the map? and could i sue www.Rapidshare.com
 
 
 
2008 Mar 9 at 16:05 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
yes u could sue rapidshare.com but what did they do?

USE any Site u WANT just upload it...idc
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 16:27 PDT
reece
2008 Mar 2 • 125
 
 
 
2008 Mar 9 at 17:16 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
NO NO NO NO NO

i need your .RMF File....Not the .MAP
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 17:53 PDT — Ed. 2008 Mar 9 at 17:53 PDT
reece
2008 Mar 2 • 125
oh ic 1 sec then
 
 
 
2008 Mar 9 at 18:01 PDT
reece
2008 Mar 2 • 125
how do i get the rmf file?
 
 
 
2008 Mar 9 at 18:01 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
When your in Hammer and you go to File > Save as....thats what it saves it as, so where ever u saved it thats where it is...
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 18:02 PDT
reece
2008 Mar 2 • 125
 
 
 
2008 Mar 9 at 18:06 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
Yes, good. Ill get back to u as soon as possible. Currently i have to finish Compiling my Map and finish writing my essay

Probobly that will be around 30 minutes
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 18:10 PDT — Ed. 2008 Mar 9 at 18:11 PDT
reece
2008 Mar 2 • 125
k
 
 
 
2008 Mar 9 at 18:21 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
Ok, so im REALLY confused here....What exactly did u try to make? a Jump thingy? Wheres the Box u were talking about???

My questions to you....

1.) Why do u have a 2 Water Brushe in the same place?

2.) Where are your walls?

3.) Wheres the Light? Spawns? Weapons...?

4.) Is this the only map youve been working on, cuz i dunt see no BOX!!!?

and the steps mustve taken you some time, so props


I fixed it up and compilied it, and played it. Eerything went well except the fact that the Jumps were to big for sv_gravity 800 which means u cant play it and the water was a bit messed up, not sure what u did there....but everything else is good, so compile it and play it, and so u can actually do the jumps change the gravity to like 400 or something. U can do this when your in CS go to Console and type sv_gravity 400

Heres the .Rmf

Open it in Hammer and do the rest to compile

http://www.uploading.com/files/A731HRLI/jumps.rmf.html
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 18:29 PDT — Ed. 2008 Mar 9 at 18:55 PDT
reece
2008 Mar 2 • 125
okay and im still learning i dont know how to add spawns weapons and i dindt want walls on that one.
 
 
 
2008 Mar 9 at 19:00 PDT
reece
2008 Mar 2 • 125
okay well i have winrar so it wont open...what doy ou use?
 
 
 
2008 Mar 9 at 19:01 PDT
Djuice27

2008 Jan 21 • 154
132 ₧
http://rapidshare.com/files/98346028/jumps.rmf.html

Umm, did u read the tutorial? It teaches you how to add all those things....

You dont understand. you NEED walls....its not a decision weather you want them or not, you NEED them. If you dont have them then you fall, and never stop falling....
Duh Dun Dun Duh Dun Dun
 
 
 
2008 Mar 9 at 19:06 PDT — Ed. 2008 Mar 9 at 19:06 PDT
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