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Hammer Mapping — Page [1]
nectar
2010 Mar 8 • 232
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures catpee
Entering catpee.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

11 brushes (totalling 67 sides) discarded from clipping hulls
CreateBrush:
(0.52 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.48 seconds)

Using Wadfile: \program files\counter-strike\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\tswad.wad
- Contains 0 used textures, 0.00 percent of map (29 textures in wad)
Using Wadfile: \program files\counter-strike\valve\halflife.wad
- Contains 64 used textures, 74.42 percent of map (3116 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\cs_dust.wad
- Contains 4 used textures, 4.65 percent of map (28 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\cs_office.wad
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\uacyber_stproz.wad
- Warning: Larger than expected texture (221812 bytes): 'KRIVEDKO_STPROZ'
- Warning: Larger than expected texture (245612 bytes): 'TRAVA_STPROZ'
- Contains 3 used textures, 3.49 percent of map (48 textures in wad)
Using Wadfile: \users\jhony\documents\thanks.wad
- Contains 0 used textures, 0.00 percent of map (5 textures in wad)
Using Wadfile: \users\jhony\documents\color.wad
- Contains 0 used textures, 0.00 percent of map (16 textures in wad)
Using Wadfile: \users\jhony\desktop\custom.wad
- Contains 3 used textures, 3.49 percent of map (6 textures in wad)
Using Wadfile: \users\jhony\desktop\custom1.wad
- Contains 11 used textures, 12.79 percent of map (20 textures in wad)
Using Wadfile: \users\jhony\desktop\untitled1.wad
- Warning: Larger than expected texture (371072 bytes): 'SPECIALTHANKSJA'
- Contains 1 used texture, 1.16 percent of map (1 textures in wad)

Warning: More than 8 wadfiles are in use. (11)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.


added 27 additional animating textures.
Texture usage is at 1.64 mb (of 4.00 mb MAX)
1.64 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp catpee

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'catpee.prt'
2.21 seconds elapsed

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis -full catpee
1802 portalleafs
5766 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ on ] [ off ]


BasePortalVis:
(1.05 seconds)
LeafThread:
(54.55 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 330 and 347:
(1368.342 1509.852 213.614)
(1367.287 1511.541 202.175)
(1368.726 1510.852 202.592)
(1373.045 1507.401 216.848)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 604 and 594:
(717.188 659.597 226.942)
(717.220 563.428 226.933)
(843.000 624.353 329.229)
(843.000 624.447 329.229)
(717.444 660.175 227.150)

average leafs visible: 167
g_visdatasize:133991 compressed from 407252
55.69 seconds elapsed

----- END hlvis -----



after this in HLRAD at final light face it closes and it says it stop working... help me please
I love cows and monkeys including cookies :D
 
 
 
2011 Jun 29 at 01:21 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
http://www.slackiller.com/tommy14/errors.htm#leafsaw


in other words, delete the brushes cause the problems
Free Steam Games
 
 
 
2011 Jun 29 at 02:39 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Also:

Quote:

Warning: More than 8 wadfiles are in use. (11)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
QUACK! QUACK!
 
 
 
2011 Jun 29 at 17:51 UTC
nectar
2010 Mar 8 • 232
i only have 7 wads lol, plus i saw that but cant find which brushes and how to do that stuff...
I love cows and monkeys including cookies :D
 
 
 
2011 Jun 30 at 01:06 UTC
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 14 • 2045
Ummmm, no. You are using 11 wads.
 
 
 
2011 Jun 30 at 22:44 UTC
buq25

2008 Jul 5 • 583
295 ₧
11 "Using Wadfile"
5 wads have "Contains 0 used textures, 0.00 percent of map"
3 "Warning: Larger than expected texture (221812 bytes)"
Today's post brought to you by the letter: "heck".
 
 
 
2011 Jul 1 at 11:57 UTC
nectar
2010 Mar 8 • 232
dont understand...
I love cows and monkeys including cookies :D
 
 
 
2011 Jul 2 at 01:15 UTC
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 14 • 2045
 
 
 
2011 Jul 2 at 01:18 UTC
nectar
2010 Mar 8 • 232
please T.T
I love cows and monkeys including cookies :D
 
 
 
2011 Jul 2 at 03:04 UTC
mato_mato

2010 Dec 16 • 239
So:
1.
nectar said:

Using Wadfile: \program files\counter-strike\cstrike\uacyber_stproz.wad
- Warning: Larger than expected texture (221812 bytes): 'KRIVEDKO_STPROZ'

2.
nectar said:
- Warning: Larger than expected texture (245612 bytes): 'TRAVA_STPROZ'


3.
nectar said:
Using Wadfile: \users\jhony\desktop\untitled1.wad
- Warning: Larger than expected texture (371072 bytes): 'SPECIALTHANKSJA'

make smaler textures (i think they must be under 200 thousand bytes ) Rather make much small 10,15 pic simple textuer than one big.
 
 
 
2011 Jul 2 at 17:53 UTC — Ed. 2011 Jul 2 at 17:55 UTC
nectar
2010 Mar 8 • 232
here : http://www.mediafire.com/?u02fnd2co1888sa
can u check the error?

Texutuers
tswad
cstrike
halflife
uacyber
cs_dust
http://www.mediafire.com/?pifiy9ibbq6tb9v (these my custom ones)
I love cows and monkeys including cookies :D
 
 
 
2011 Jul 8 at 03:02 UTC — Ed. 2011 Jul 8 at 03:05 UTC
Page [1]