hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures catpee
Entering catpee.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
11 brushes (totalling 67 sides) discarded from clipping hulls
CreateBrush:
(0.52 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.48 seconds)
Using Wadfile: \program files\counter-strike\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\tswad.wad
- Contains 0 used textures, 0.00 percent of map (29 textures in wad)
Using Wadfile: \program files\counter-strike\valve\halflife.wad
- Contains 64 used textures, 74.42 percent of map (3116 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\cs_dust.wad
- Contains 4 used textures, 4.65 percent of map (28 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\cs_office.wad
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \program files\counter-strike\cstrike\uacyber_stproz.wad
- Warning: Larger than expected texture (221812 bytes): 'KRIVEDKO_STPROZ'
- Warning: Larger than expected texture (245612 bytes): 'TRAVA_STPROZ'
- Contains 3 used textures, 3.49 percent of map (48 textures in wad)
Using Wadfile: \users\jhony\documents\thanks.wad
- Contains 0 used textures, 0.00 percent of map (5 textures in wad)
Using Wadfile: \users\jhony\documents\color.wad
- Contains 0 used textures, 0.00 percent of map (16 textures in wad)
Using Wadfile: \users\jhony\desktop\custom.wad
- Contains 3 used textures, 3.49 percent of map (6 textures in wad)
Using Wadfile: \users\jhony\desktop\custom1.wad
- Contains 11 used textures, 12.79 percent of map (20 textures in wad)
Using Wadfile: \users\jhony\desktop\untitled1.wad
- Warning: Larger than expected texture (371072 bytes): 'SPECIALTHANKSJA'
- Contains 1 used texture, 1.16 percent of map (1 textures in wad)
Warning: More than 8 wadfiles are in use. (11)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
added 27 additional animating textures.
Texture usage is at 1.64 mb (of 4.00 mb MAX)
1.64 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp catpee
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'catpee.prt'
2.21 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis -full catpee
1802 portalleafs
5766 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(1.05 seconds)
LeafThread:
(54.55 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 330 and 347:
(1368.342 1509.852 213.614)
(1367.287 1511.541 202.175)
(1368.726 1510.852 202.592)
(1373.045 1507.401 216.848)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 604 and 594:
(717.188 659.597 226.942)
(717.220 563.428 226.933)
(843.000 624.353 329.229)
(843.000 624.447 329.229)
(717.444 660.175 227.150)
average leafs visible: 167
g_visdatasize:133991 compressed from 407252
55.69 seconds elapsed
----- END hlvis -----
after this in HLRAD at final light face it closes and it says it stop working... help me please
I love cows and monkeys including cookies :D