glaas and breakable stuff

glaas and breakable stuff

Hammer Mapping — Page [1]
Masta Frank

2008 Sep 17 • 82
i have a question about how to make see through glass the rest (breakable/unbreakable) i know how to do. i know your supposed to use wally but when i do the texture gets messed up or nothing is changed. the other thing is i make a breakable wall but i want to make it stronger use the stronger thing in the properties but it still is destroyed in two shots
 
 
 
2008 Oct 18 at 23:48 UTC — Ed. 2008 Oct 18 at 23:49 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Unbreakable glass - Tie a brush into func_wall, set "Render Mode" to "Texture" and "FX Amount" to "100". (You can change the FX Amount to a number between 0-255 depending on how transparent you want the glass to be.

Breakable glass - Tie a brush into func_breakable, set "Render Mode" to "Texture" and "FX Amount" to "100". (You can change the FX Amount to a number between 0-255 depending on how transparent you want the glass to be.

QUACK! QUACK!
 
 
 
2008 Oct 19 at 08:56 UTC
zephyr

2008 Aug 20 • 44
you can make breakable glass stronger by making the strength higher
 
 
 
2008 Oct 21 at 04:38 UTC
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