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em which entity this time??
em which entity this time??
Hammer Mapping
— Page [1]
EMO_with_AWP
2008 Mar 24 • 192
what brush entity is it to make a brush able to shoot through/throw nades thruogh but not walk through...
for example for like a railing or a cage with holes in it..
like the bridge on aztec... railing on inferno.. many other maps with railings..
damn how the fuck do i explain this?
if u know what im talkin about answer
also does game_text only show for the person who triggers it or everybody in the server?
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2008 Aug 2 at 03:13 UTC — Ed. 2008 Aug 2 at 03:19 UTC
SolidKAYOS
Count Adelaide
2007 Jun 24 • 84
68 ₧
EMO_with_AWP said:
what brush entity is it to make a brush able to shoot through/throw nades thruogh but not walk through...
for example for like a railing or a cage with holes in it..
like the bridge on aztec... railing on inferno.. many other maps with railings..
damn how the fuck do i explain this?
if u know what im talkin about answer
also does game_text only show for the person who triggers it or everybody in the server?
A wall with holes in it?
I believe it only goes to the person who triggers it unless you set it to something for everyone.
Make awkward sexual advances, not war.
Down Rodeo said:
Dammit, this was the one place that didn't have this, but noooooo, molkman pisses all over that
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2008 Aug 2 at 07:31 UTC
IIopn
2008 Feb 26 • 227
36 ₧
1. How to make the Railing
Same as Here
http://www.superjer.com/learn/func_ladder.php
I Love Army Men Sarge's War
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2008 Aug 2 at 08:22 UTC
eDan Co.
Mighty Typist
2007 Sep 24 • 2921
252 ₧
Yup. A CLIP brush blocks only players from passing through, and func_illusionary is the visible part. No need for func_ladder
May contain traces of invisible text.
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2008 Aug 2 at 13:37 UTC
EMO_with_AWP
2008 Mar 24 • 192
thanks edan i think thats what i wanTED :)
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2008 Aug 2 at 15:26 UTC
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